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blank3tm0nst3r ✭✭

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blank3tm0nst3r
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  • To be fair, this is with ~700 of my best buildings, so it's a little lower before then, but uh, still. Considering more cookies means more buildings so stronger frenzies, this strat might take a VERY long time to tick down in power... How do you h…
  • But what happens when new ascension upgrades come out? Taking away an achievement has the potential to undo a lot of your game progress. It's implementation would be quite messy. If anything it would have to be "get X heavenly upgrades" achievement…
  • As long as there are 5 Elderwort, it doesn't matter what else is around.
  • Yes, I am sure. If you go into debug mode and repeatedly multiply your bank by 1000x, you will see each -illion beyond what we normally encounter and can do this until you hit Infinity. "Ninety-nine"-illion, or novemnonagintillion, is the last nomen…
  • "Optimal conditions" implies that your bank is the constraint that limits the return on your QBs, not your CpS. Since every QB is harvest sequentially and not simultaneously, each QB effectively raises your bank by a potential 6% before calculating …
  • Actually really important for using Queenbeets. A full farm of queenbeets seriously hurts CPS, and it's nice to use Clay to maximize the golden cookie bonus, which makes it a -massive- penalty. So you always want to freeze before harvesting queenbee…
  • The game spawns new plants based on what's within the 8 plots surrounding an empty plot. So, as long as the parent plants are both in that area, the empty plot will try and spawn a child plant.
  • Also I'm pretty sure you can still get Infinity cookies, but it's WAY past 1 undecillion. 1 undecillion is 10^36. The easiest way to think of this is to imagine decillion as "ten"-illion, undecillion as "eleven"-illion, etc. To get Infinity cookie…
  • Things that make me mad, Part 3: selling a chancemaker so I can get it back with Spontaneous Edifice, and finding I have sold TEN of them. GRRRRR. Story of my life. I tend to Ctrl+T or Ctrl+Shift+T a lot while I'm on the CC tab, and this just keep…
  • Great ideas. One possible thought I had for Iron Will would be to have building CpS add to clicking power, if only for the purposes of the "mouse" upgrades. That way it can scale as the run continues. On that note, you've inspired a Challenge mode …
  • Fair enough, once you can get 4 lumps every 2 days it sounds worth your time.
  • OH NOES :'( I finally had my first Drowsyfern spawned, but it takes like 15 hours to mature. So I check my game the next morning and it's just GONE. Only meddleweeds in my garden. I hate this. Yeah, having to unlock each seed is, imo, the worst p…
  • Getting 1 extra sugar lump every 2 days or so with optimal luck by farming juicy queenbeets isn't a significant reward for the effort put in, in my opinion. You may be better off using multiple tabs to farm for Sweet! golden cookies.
  • I think we're all playing actively at least until we can tick off the seed achievements. I've only got 13 so far :( I know most people would consider it cheating, but I'm actually considering manually unlocking each seed with code after I comple…
  • There's an easy solution: don't click golden cookies that are near upgrade spots. Alternatively, you could Ctrl + S and save immediately upon getting a cookie storm, reload the page, then you have a full minute to click the cookies and to make sure …
  • If you are near endgame and start a new run, I'd recommend buying the Heavenly CpS upgrades at the start of the run, generating a massive amount of CpS and cookies, then sell all your buildings to get the minimum planting costs for a full garden of …
  • I just really dislike the idea of situations I have no control over possibly causing a hard reset or wiping my bank. If that's included, it shouldn't be called "Pro Mode". It should be "Screw You mode" The "Dark Souls of Idle Games" mode
  • The CpS boosts from the Grandmapocalypse are not worth it, imo. Communal Brainsweep and Elder Pact do not give a significant amount of CpS to grandmas, though Arcane Sugar does give a nice +5%. That said, having wrinklers and high golden cookie chan…
  • QB being capped by CpS is only a problem when your bank is too large, and I'm talking 100s of tredecillions. The F + 2 BF is pretty easy actually, just wait for normal F + BF golden cookies, then FtHoF another BF. If you have the patience, you could…
  • I would still recommend abusing Queenbeets unless passive SE farming is your only real option. Spending your mana on FtHoF for QB harvesting is a much better use than casting SE. Try holding out for Frenzy + double Building Frenzy since Elder Frenzi…
  • I personally Prestiged at 1300. This allowed me to get the cookie tins, dragon, golden switch, and permanent upgrade slot among other cheap upgrades all at once, allowing me to keep the momentum going with all future ascensions. It took about a mont…
  • I think planting costs are largely irrelevant once you get to the "SponEdif Realm" as I call it (400 chancemakers etc). Planting for example 20 Queenbeets is like 3,5 Duodec, and you'll do that at best every 5 hours. Selling a Chancemaker every 45 m…
  • I just thought of another way to buff it; for the hour duration, minigames are buffed as well as the 2x CpS buff. Pantheon has unlimited Swap points, Mana recharges 2x as fast (or spells cost half), and plants in the farm have their effects boosted …
  • I think we're all playing actively at least until we can tick off the seed achievements. I've only got 13 so far :( I know most people would consider it cheating, but I'm actually considering manually unlocking each seed with code after I comple…
  • Well I have some bad news for you: a) It depends on the seed you are trying to get. If you want to play blindly and discover new seeds yourself, it could take an hour or a week. If you just want to unlock all the seeds, then this spreadsheet will t…
  • Yeah you would think achievements and upgrades would all have the same mechanics, which makes me think they are supposed to.
  • I just did an interesting little experiment. I started a new game with debug mode, bought myself 400 of each building besides Chancemakers, then used Spontaneous Edifice 400 times to get 400 Chancemakers without actually buying a single one. Unsur…
  • Totally agree. I'd suggested something similar in another thread, where maturation variance was minimized when using a certain soil with Clay or Pebbles in mind. Adding this effect to Clay would synergize with the already slow growth ticks, but cou…
  • Bingo would be cool to see for grandmas. Every day at a predetermined time you get a new bingo grid which has different challenges to complete to fill each square. Click X golden cookies, buy/sell X number of buildings, make X cookies by clicking, a…
  • I am unhappy to report that Duketaters are not nearly as feasible as I once thought for generating butt-tons of cookies. The variable growth of each plant has left me with a plot of 35 'taters, with remaining maturation times ranging from 106 to 15 …