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bob_32_116 ✭✭✭

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bob_32_116
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  • Okay, so I was wondering, which buildings should I prioritize. I'm focusing on them one at a time till I get to level 10. And I think it would be best to level up buildings below level 10 that are giving me the most cookies. But by what metric? Do I…
  • I did a bit of maths to try and answer this question for myself. My aim was to maximise the number of cookies made rather than to try for the level-10-of-each achievement, which will come eventually and which I regard simply as a means to an end. F…
  • I get this too. I was refreshing the page, but I discovered that doing a Ctrl-S (to save) seems to make them clickable again.
  • He has told us what he is doing, so it's obvious what he is doing wrong! @Wiccancowboy: play the game on a desktop PC!
  • In the latest beta release (2.014), the synergy between Fractal Engines and Chancemakers has been changed to FE's and prisms. You'd think orteil would have learned from the debacle of the Chancemaker/Prism "Blind Luck" synergy in a previous beta. …
  • The prestige percentage boosts are always the very first upgrades I buy each ascension, because they give the biggest increase in CpS for cookie outlay, by a huge margin.
  • Is there a way to go back to the older version? I was saving for selling all buildings before ascending so I could get a few more achievements and upgrades, with the nerf I'll lose too much :( I wouldn't be so sure. Have you considered the effect …
  • Minor upgrade received today (V2.0108) has changed the display of "muted" buildings. Looks better. I have been in the habit of mutoing everything except the Pantheon and the Grimoire because that's normally all I need to see. Also the "Solo" button…
  • That little picture does not really fully explain it - it leaves unclear, for example, whether a cell has four neighbours or eight. However from other documentation I think we know that there are eight.
  • Specifically, each sugar lump you have waiting gives you 1% total CPS, up to 100 lumps/100%. Each level you boost a building increases that building's cps contribution by 1%, up to 10%. So the ideal strategy is to save up lumps till you have 100, a…
  • The little picture showing how crossbreeding works ought to help with the confusion of what "near each other" means. What picture? Where? And how is this relevant to the latest beta upgrade?
  • I just noticed something else in the new beta version: there is no link to this forum. I wonder if this was accidentally omitted, or is this forum being phased out?
  • New beta released today: New kitten- Kitten Analysts, 788.886 duodecillion My guess is that the actual base price of this kitten is 900 duodecillion, since all the others are priced at 9 times a power of ten. Various upgrades that you have will…
  • But, annoyingly, resale value of buildings falls from 50% of the purchase price (85% with Earth Shatterer) to only 25% (50% with ES). Bugger. Not only is it a nerf, but I have the feeling it's going to mightily fuck up my spreadsheet calculations.
  • Juicy queenbeets... welcome to save-scumming. Apart from the fact that I prefer not to "save-scum", I think I'd find it rather tiresome. Presumably it would entail waiting until the garden clock was just a few seconds short of ticking over before…
  • Bloody Juicy Queenbeets. :( I just had my first one germinate, after trying for what seems like weeks, planting ordinary Queenbeets in a 5x5 array with four holes for JQs to grow, freezing the garden overnight to make sure nothing untoward happened…
  • Yes, I am sure. If you go into debug mode and repeatedly multiply your bank by 1000x, you will see each -illion beyond what we normally encounter and can do this until you hit Infinity. "Ninety-nine"-illion, or novemnonagintillion, is the last nomen…
  • To get Infinity cookies, you would need "one-hundred"-illion. In other words, impossible to achieve legitimately in our lifetimes. Is this something you know for sure? I don't know, I'm just asking. I always assumed that the highest possible numb…
  • ^^ I have done this now and if my reasoning is correct, it's not all that difficult. What I did earlier was calculate the benefit per lump for each building to level up, by taking the increase in CpS from levelling up and idviding by the number of…
  • I can't wait to sese what these Juicy Queenbeets look like. Well, they look identical to Queenbeets for the first 8 hours or so. I don't have those yet either. Slowly working my way through the list of seeds.
  • I can't wait to sese what these Juicy Queenbeets look like.
  • About the (5) point of your sugar lump strategy, I think it is worth considering the milk gained from the level 10 building achievements compared against the most efficient CpS boosts from each building. Personally, I level up each building to level…
  • Things that make me mad, Part 3: selling a chancemaker so I can get it back with Spontaneous Edifice, and finding I have sold TEN of them. GRRRRR. If there is one thing I would fix about the game, it is this bug whereby if I navigate to the game wi…
  • Take the achievement for 1 quindecillion CBAT. Assume you've played for so long that your CpS is 1 undecillion (I'm only at 42 decillion currently, and THAT was basically considered endgame). Unlocking that achievement would take 1 trillion seconds …
  • The "garden minigame" is a true minigame. The Pantheon and Grimoire "minigames" are really just extra game features in the same sense that Click Frenzies and Reindeers are features. In contrast, you could almost play the garden as a game complete in…
  • 133 tredecillion is pretty impressive. that would not be enough to get the "450 of everything" achievement though would it? By my calculations it would cost about 350 tre to get 450 chancemakers. FWIW my current CBAT is 9.028 tredecillion. The scre…
  • My amended sugar lumps strategy: (1) Temples to level 1, to get those spirits, especially Godzamok. (2) Wizard towers to level 1 for the spells. (3) Farms to whatever level you are satisfied with for a decent garden minigame, up to 9. It probably d…
  • I think we're all playing actively at least until we can tick off the seed achievements. I've only got 13 so far :( I know most people would consider it cheating, but I'm actually considering manually unlocking each seed with code after I comple…
  • Indeed. And I'd hesitate to pop them even then. The chance that you'll get another one is vanishingly small, and the production boost they provide is enormous. You'll also get an achievement for popping one. They release three times what a norma…
  • "There are no buildings to improve" is really annoying when you still have buildings not yet at the 400 mark. Getting tired of having 396 chancemakers only to have to sell and win a prism when I'm so close to the juicy payday of selling the last cha…