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Skills [Uio ripping off Aurellians which is made by Uio]

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Comments

  • ManiklasManiklas Posts: 2,846Member ✭✭✭
    Damnit!
    I lunge against the wounded wolf in the pack wielding a conjured sword in my right hand.
    I make sure to get ready to cast heal upon myself when I need it.
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭


    I practice magic and combat.

    Elaborate
    Vini said:

    I finish Growth off and attempt to form a ring of fire on the ground around me.
    I'd like to know what Temperature can do with this, but more importantly, I want to make sure Invisibility can't do sneaky spy stuff behind my back.

    I also put my crossbow away and unsummon the Hands, if I didn't already.

    Alright, you light the ground on fire. Temperature feeds the fire and now you're on fire.
    You take 1 damage from fire. Fire fire fire fire.
    5/5 | DEF:3 | Temperature
    5/5 | DEF:3 | Invisibility
    You: 6/10
    Maniklas said:

    Damnit!
    I lunge against the wounded wolf in the pack wielding a conjured sword in my right hand.
    I make sure to get ready to cast heal upon myself when I need it.

    I forgot this was happening, and I'm too lazy to go back and check. Either way they all are one-shottable and there's only two left, which back off. You should be at like full health though.
    What's a sig btw
  • ManiklasManiklas Posts: 2,846Member ✭✭✭
    ok.
    Skin the dead bodies, get the teeth and the meat.

    Now I make some kind of clothes out of the hide, if possible.
    I want to research the teeth at my table, see if there's anything interesting about them.
    I now gather more wood and a few stones to create a campfire.
  • ViniVini Posts: 3,586Member ✭✭✭✭✭
    Hah! You activated my trap card!
    There's fire on me. There's fire around me. I can control and create fire.
    Two plus two is four minus one that's fuck it. Time to burn all suckers.

    I spin, throwing flames all around me. Bigger flames with every passing second.
    And if I can topple a few walls while I'm at it, I do it fer teh lulz. Unless the walls will fall too close to me.

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    edited June 2018
    Maniklas said:

    ok.
    Skin the dead bodies, get the teeth and the meat.

    Now I make some kind of clothes out of the hide, if possible.
    I want to research the teeth at my table, see if there's anything interesting about them.
    I now gather more wood and a few stones to create a campfire.

    You skin the bodies and make some armour. You also make yourself a fire.

    Like I say, if you're looking for nothing you get nothing.
    Vini said:

    Hah! You activated my trap card!
    There's fire on me. There's fire around me. I can control and create fire.
    Two plus two is four minus one that's fuck it. Time to burn all suckers.

    I spin, throwing flames all around me. Bigger flames with every passing second.
    And if I can topple a few walls while I'm at it, I do it fer teh lulz. Unless the walls will fall too close to me.

    haha no.
    You can make fire. I wont let you control fire with boundry as it's not an actual object. You spin around, take 1 damage from fire and get shot two times by crossbows, dealing 4 damage. Invis friend uncloaks.
    You're on fire, on 1 health and there's two dudes. If you kill both of them I'll let you live or you'll burn to death.

    I think you know what to do.

    What's a sig btw
  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    You may have left my post out

    Don’t get angry, bro.

    “We need to go defensive.” I say, then I fire another arrow.

    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • YosukeHanamuraYosukeHanamura Posts: 969Member, Helpful ✭✭
    I simply practice fighting techniques; how to properly dodge, better ways to hit, etc.
    In modern physics, antimatter is defined as a material composed of the antiparticle (or "partners") to the corresponding particles of ordinary matter.

    In theory, a particle and its anti-particle have the same mass as one another, but opposite electric charge, and other differences in quantum numbers. For example, a proton has positive charge while an antiproton has negative charge. A collision between any particle and its anti-particle partner is known to lead to their mutual annihilation, giving rise to various proportions of intense photons (gamma rays), neutrinos, and sometimes less-massive particle–antiparticle pairs.

    Annihilation usually results in a release of energy that becomes available for heat or work. The amount of the released energy is usually proportional to the total mass of the collided matter and antimatter, in accord with the mass–energy equivalence equation, E = mc2.

    Antimatter particles bind with one another to form antimatter, just as ordinary particles bind to form normal matter. For example, a positron (the antiparticle of the electron) and an antiproton (the antiparticle of the proton) can form an antihydrogen atom. Physical principles indicate that complex antimatter atomic nuclei are possible, as well as anti-atoms corresponding to the known chemical elements.

    There is considerable speculation as to why the observable universe is composed almost entirely of ordinary matter, as opposed to an equal mixture of matter and antimatter. This asymmetry of matter and antimatter in the visible universe is one of the great unsolved problems in physics. The process by which this inequality between matter and antimatter particles developed is called baryogenesis.

    Antimatter in the form of anti-atoms is one of the most difficult materials to produce. Individual antimatter particles, however, are commonly produced by particle accelerators and in some types of radioactive decay. The nuclei of antihelium have been artificially produced with difficulty. These are the most complex anti-nuclei so far observed.

    Formally, antimatter particles can be defined by their negative baryon number or lepton number, while "normal" (non-antimatter) matter particles have a positive baryon or lepton number. These two classes of particles are the antiparticle partners of one another.

    The idea of negative matter appears in past theories of matter that have now been abandoned. Using the once popular vortex theory of gravity, the possibility of matter with negative gravity was discussed by William Hicks in the 1880s. Between the 1880s and the 1890s, Karl Pearson proposed the existence of "squirts" and sinks of the flow of aether. The squirts represented normal matter and the sinks represented negative matter. Pearson's theory required a fourth dimension for the aether to flow from and into.

    The term antimatter was first used by Arthur Schuster in two rather whimsical letters to Nature in 1898, in which he coined the term. He hypothesized antiatoms, as well as whole antimatter solar systems, and discussed the possibility of matter and antimatter annihilating each other. Schuster's ideas were not a serious theoretical proposal, merely speculation, and like the previous ideas, differed from the modern concept of antimatter in that it possessed negative gravity.

    The modern theory of antimatter began in 1928, with a paper by Paul Dirac. Dirac realised that his relativistic version of the Schrödinger wave equation for electrons predicted the possibility of antielectrons. These were discovered by Carl D. Anderson in 1932 and named positrons (a portmanteau of "positive electron"). Although Dirac did not himself use the term antimatter, its use follows on naturally enough from antielectrons, antiprotons, etc. A complete periodic table of antimatter was envisaged by Charles Janet in 1929.

    The Feynman–Stueckelberg interpretation states that antimatter and antiparticles are regular particles traveling backward in time.

    There are compelling theoretical reasons to believe that, aside from the fact that antiparticles have different signs on all charges (such as electric charge and spin), matter and antimatter have exactly the same properties. This means a particle and its corresponding antiparticle must have identical masses and decay lifetimes (if unstable). It also implies that, for example, a star made up of antimatter (an "antistar") will shine just like an ordinary star. This idea was tested experimentally in 2016 by the ALPHA experiment, which measured the transition between the two lowest energy states of antihydrogen. The results, which are identical to that of hydrogen, confirmed the validity of quantum mechanics for antimatter.

    Positrons were reported in November 2008 to have been generated by Lawrence Livermore National Laboratory in larger numbers than by any previous synthetic process. A laser drove electrons through a gold target's nuclei, which caused the incoming electrons to emit energy quanta that decayed into both matter and antimatter. Positrons were detected at a higher rate and in greater density than ever previously detected in a laboratory. Previous experiments made smaller quantities of positrons using lasers and paper-thin targets; however, new simulations showed that short, ultra-intense lasers and millimeter-thick gold are a far more effective source.

    Antimatter cannot be stored in a container made of ordinary matter because antimatter reacts with any matter it touches, annihilating itself and an equal amount of the container. Antimatter in the form of charged particles can be contained by a combination of electric and magnetic fields, in a device called a Penning trap. This device cannot, however, contain antimatter that consists of uncharged particles, for which atomic traps are used. In particular, such a trap may use the dipole moment (electric or magnetic) of the trapped particles. At high vacuum, the matter or antimatter particles can be trapped and cooled with slightly off-resonant laser radiation using a magneto-optical trap or magnetic trap. Small particles can also be suspended with optical tweezers, using a highly focused laser beam.

    In 2011, CERN scientists were able to preserve antihydrogen for approximately 17 minutes.

    Scientists claim that antimatter is the costliest material to make. In 2006, Gerald Smith estimated $250 million could produce 10 milligrams of positrons (equivalent to $25 billion per gram); in 1999, NASA gave a figure of $62.5 trillion per gram of antihydrogen. This is because production is difficult (only very few antiprotons are produced in reactions in particle accelerators), and because there is higher demand for other uses of particle accelerators. According to CERN, it has cost a few hundred million Swiss francs to produce about 1 billionth of a gram (the amount used so far for particle/antiparticle collisions). In comparison, to produce the first atomic weapon, the cost of the Manhattan Project was estimated at $23 billion with inflation during 2007.

    Several studies funded by the NASA Institute for Advanced Concepts are exploring whether it might be possible to use magnetic scoops to collect the antimatter that occurs naturally in the Van Allen belt of the Earth, and ultimately, the belts of gas giants, like Jupiter, hopefully at a lower cost per gram.

    Matter–antimatter reactions have practical applications in medical imaging, such as positron emission tomography (PET). In positive beta decay, a nuclide loses surplus positive charge by emitting a positron (in the same event, a proton becomes a neutron, and a neutrino is also emitted). Nuclides with surplus positive charge are easily made in a cyclotron and are widely generated for medical use. Antiprotons have also been shown within laboratory experiments to have the potential to treat certain cancers, in a similar method currently used for ion (proton) therapy.

    Antimatter has been considered as a trigger mechanism for nuclear weapons. A major obstacle is the difficulty of producing antimatter in large enough quantities, and there is no evidence that it will ever be feasible. However, the U.S. Air Force funded studies of the physics of antimatter in the Cold War, and began considering its possible use in weapons, not just as a trigger, but as the explosive itself.
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭

    I simply practice fighting techniques; how to properly dodge, better ways to hit, etc.

    You learn Combat, you don't really have stats other than hp and def thus you must gather skills by learning words.
    What's a sig btw
  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    Oh well, so you’re going to just ignore my posts and off-topic them? Well, I think you are an unprofessional forum game master, and you’re too emotional to manage a forum game, and you lack the skills to even make something actually enjoyable.
    And to add to that, I don’t see you going anywhere in life with that attitude towards your customers, this is my official resignation from anything you make from now on, but not yours from mine, I don’t ditch my players, even if they are fucked up.


    Piece of shit game and manager.
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • ViniVini Posts: 3,586Member ✭✭✭✭✭
    I was trying to use just Fire, as in, a flamethrower. In the end, it still worked how I imagined. It's just didn't... Well, actually worked at all.
    Note to self: Don't depend on Rule of Cool all the time.

    I grab the polearm firmly and focus. It's a long weapon, it should be enough range to reach both of them in one movement.

    I sweep it low near the ground, striking at their ankles, and throw it away when I end. With both hands free I lunge at them, each hand on each of their faces.
    Hey, since I die in one turn anyway, why not, I summon as many Hands of God as I can, and use them to cover their faces as well.
    Regardless of how many hands I have, I burst my palms into flames, hopefully melting the suckers' heads.

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Vini said:

    I was trying to use just Fire, as in, a flamethrower. In the end, it still worked how I imagined. It's just didn't... Well, actually worked at all.
    Note to self: Don't depend on Rule of Cool all the time.

    I grab the polearm firmly and focus. It's a long weapon, it should be enough range to reach both of them in one movement.

    I sweep it low near the ground, striking at their ankles, and throw it away when I end. With both hands free I lunge at them, each hand on each of their faces.
    Hey, since I die in one turn anyway, why not, I summon as many Hands of God as I can, and use them to cover their faces as well.
    Regardless of how many hands I have, I burst my palms into flames, hopefully melting the suckers' heads.

    Alright, you unleash the unholy wrath of Vini, current holder of gods very own severed hands.
    You slash both of them for 3 damage, and summon 8 hands. You grasp both dudes heads with 4 hands and incinerate them, reducing their skulls to ash and killing them both instantly.

    You pass out and wake up a time later in the village, currently burned to the ground. Stuff still intact.
    You burned their definitely special armour that's totally different to the other lads.


    What's a sig btw
  • MrMonkey7thMrMonkey7th Posts: 1,315Member ✭✭✭
    Regardless of how I accomplish it, I now have the required parts right? Go find an empty space and start building my machine.
    e^i*π=-1
    This forum: Not dead. Just... sleeping.
  • ViniVini Posts: 3,586Member ✭✭✭✭✭
    Phew... Damn that was some power. I'm not doing that again. I need something more... Sophisticated than fire for extra damage.

    Hey, what I know isn't Fire, but Elemental, right?

    Okay, but ouch. First I gotta make sure I don't have deep burn scars. Muscles work? Alright.
    Then I lament that I destroyed my loot. Boohoo, sniff sniff.

    Okay, completely ruined the place. Time to see what good Scavenging is for.

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭

    Regardless of how I accomplish it, I now have the required parts right? Go find an empty space and start building my machine.

    You don't have a power source. You can find some in that cave brainstorm didn't quite clear out.
    Vini said:

    Phew... Damn that was some power. I'm not doing that again. I need something more... Sophisticated than fire for extra damage.

    Hey, what I know isn't Fire, but Elemental, right?

    Okay, but ouch. First I gotta make sure I don't have deep burn scars. Muscles work? Alright.
    Then I lament that I destroyed my loot. Boohoo, sniff sniff.

    Okay, completely ruined the place. Time to see what good Scavenging is for.

    It's all burned though. You sift through it and find bits of metal and untouched wood. You come across a metal safe containing a few more sets of leather and crossbows.

    You also find some things like gold necklaces on the dead bodies. You have a small pile of metals at this point. No coins cause they don't need them.

    You notice a figure off in the distance, obviously attracted by the smoke.

    --------------------

    Meanwhile, since I haven't done shit for ages I'll just do an update real quick.

    First off, I will take my ghille suit and make a new one, this time using animal hide so I don't get stabbed through it. I cut the old one up and place it over the hide, Restoring it so it all fits back together.

    After this, I'll Enchant my axe with Elemental. So I can like, actually cast good magic. Good job me.
    Then I'll head off, to naturalise the land.

    What's a sig btw
  • ManiklasManiklas Posts: 2,846Member ✭✭✭
    I attempt to find any magical properties among the teeth to create artifact-like items. Where I define artifacts as the items we start with to get bonuses.
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Maniklas said:

    I attempt to find any magical properties among the teeth to create artifact-like items. Where I define artifacts as the items we start with to get bonuses.

    You quickly realise that you can make magical items with powerful Enchantments, but looking at your own amulet you notice the material is inherently magical, with extra enchantments applied ontop.
    You'd have to either pay a powerful wizard tons of coin, steal one or make a lesser one yourself.

    I guess you could also try counterfeit one.
    What's a sig btw
  • ManiklasManiklas Posts: 2,846Member ✭✭✭
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Maniklas said:

    I want to learn tailor, stealth and inspect.

    You don't really need tailor and inspect, I'll give you Stealth though.
    What's a sig btw
  • ManiklasManiklas Posts: 2,846Member ✭✭✭
    I attempt to find a town, village or wizard tower (if those exist in this universe)
  • ViniVini Posts: 3,586Member ✭✭✭✭✭
    I hope I ain't tired.

    If the armor I find is in better condition than the one I'm wearing, I change.
    I also take another crossbow, hooking it on the other side of my waist.

    Ey, nice. Gold necklaces. Let's cosplay as Mr. T and get ballin'.

    I go fetch my polearm and sit at the edge of the burned town, waiting for the approaching figure. If they seem dangerous I summon enough Hands to load and hold both crossbows.

    If I have the health for it.
    No, seriously, how hurt am I?

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Maniklas said:

    I attempt to find a town, village or wizard tower (if those exist in this universe)

    You're in the only discovered town, there's a wizard guild, and a barracks, and other things. You can find anything that's not specific there.
    Vini said:

    I hope I ain't tired.

    If the armor I find is in better condition than the one I'm wearing, I change.
    I also take another crossbow, hooking it on the other side of my waist.

    Ey, nice. Gold necklaces. Let's cosplay as Mr. T and get ballin'.

    I go fetch my polearm and sit at the edge of the burned town, waiting for the approaching figure. If they seem dangerous I summon enough Hands to load and hold both crossbows.

    If I have the health for it.
    No, seriously, how hurt am I?

    I'd say you're at full health or I wouldn't put my player character on you.
    "I've come to reclaim the land, if you excuse me I'll be continuing with my work"
    His axe glows, casting a Restoration Volcano, which cracks the ground, returning nearby areas to what they were before anyone had altered them. The seem to emanate a glow, as it's magic and this is a uio game. He appears to be channelling the spell through his axe, and it seems to work closest to the cracked areas first.

    The cracks don't seem very deep, or wide. He's just releasing his load of magic from underneath the ground.

    Depending on whether you try murder me or not will determine whether it gets totally rolled back or not. Your items will remain the same.
    What's a sig btw
  • ViniVini Posts: 3,586Member ✭✭✭✭✭
    "You're gonna... Rebuild that?" I look to the wasteland behind me. That I created. Alone.

    "Hey, 's long as you don't let more mother hubbard settle here, be my guest.

    ...Actually, if you could, I'd love to burn the place again. By the time it's big and teeming with brigands I'm sure I'll have a fancier way to destroy it."

    I notice the glow from the weapon. I hadn't really realized that I too have been magically enhancing my bolts up to seeing it now.
    This gives me an idea.

    "Okay total stranger, do your thing. I'll be sure to give you lots to work with."

    If any of this sounds ambiguous that's intentional. I'm on my way back to the first (only?) river but if Magic Axe Man thinks me to be trouble... Well, that's for you to decide, innit?

  • YosukeHanamuraYosukeHanamura Posts: 969Member, Helpful ✭✭
    My post was ignored.
    In modern physics, antimatter is defined as a material composed of the antiparticle (or "partners") to the corresponding particles of ordinary matter.

    In theory, a particle and its anti-particle have the same mass as one another, but opposite electric charge, and other differences in quantum numbers. For example, a proton has positive charge while an antiproton has negative charge. A collision between any particle and its anti-particle partner is known to lead to their mutual annihilation, giving rise to various proportions of intense photons (gamma rays), neutrinos, and sometimes less-massive particle–antiparticle pairs.

    Annihilation usually results in a release of energy that becomes available for heat or work. The amount of the released energy is usually proportional to the total mass of the collided matter and antimatter, in accord with the mass–energy equivalence equation, E = mc2.

    Antimatter particles bind with one another to form antimatter, just as ordinary particles bind to form normal matter. For example, a positron (the antiparticle of the electron) and an antiproton (the antiparticle of the proton) can form an antihydrogen atom. Physical principles indicate that complex antimatter atomic nuclei are possible, as well as anti-atoms corresponding to the known chemical elements.

    There is considerable speculation as to why the observable universe is composed almost entirely of ordinary matter, as opposed to an equal mixture of matter and antimatter. This asymmetry of matter and antimatter in the visible universe is one of the great unsolved problems in physics. The process by which this inequality between matter and antimatter particles developed is called baryogenesis.

    Antimatter in the form of anti-atoms is one of the most difficult materials to produce. Individual antimatter particles, however, are commonly produced by particle accelerators and in some types of radioactive decay. The nuclei of antihelium have been artificially produced with difficulty. These are the most complex anti-nuclei so far observed.

    Formally, antimatter particles can be defined by their negative baryon number or lepton number, while "normal" (non-antimatter) matter particles have a positive baryon or lepton number. These two classes of particles are the antiparticle partners of one another.

    The idea of negative matter appears in past theories of matter that have now been abandoned. Using the once popular vortex theory of gravity, the possibility of matter with negative gravity was discussed by William Hicks in the 1880s. Between the 1880s and the 1890s, Karl Pearson proposed the existence of "squirts" and sinks of the flow of aether. The squirts represented normal matter and the sinks represented negative matter. Pearson's theory required a fourth dimension for the aether to flow from and into.

    The term antimatter was first used by Arthur Schuster in two rather whimsical letters to Nature in 1898, in which he coined the term. He hypothesized antiatoms, as well as whole antimatter solar systems, and discussed the possibility of matter and antimatter annihilating each other. Schuster's ideas were not a serious theoretical proposal, merely speculation, and like the previous ideas, differed from the modern concept of antimatter in that it possessed negative gravity.

    The modern theory of antimatter began in 1928, with a paper by Paul Dirac. Dirac realised that his relativistic version of the Schrödinger wave equation for electrons predicted the possibility of antielectrons. These were discovered by Carl D. Anderson in 1932 and named positrons (a portmanteau of "positive electron"). Although Dirac did not himself use the term antimatter, its use follows on naturally enough from antielectrons, antiprotons, etc. A complete periodic table of antimatter was envisaged by Charles Janet in 1929.

    The Feynman–Stueckelberg interpretation states that antimatter and antiparticles are regular particles traveling backward in time.

    There are compelling theoretical reasons to believe that, aside from the fact that antiparticles have different signs on all charges (such as electric charge and spin), matter and antimatter have exactly the same properties. This means a particle and its corresponding antiparticle must have identical masses and decay lifetimes (if unstable). It also implies that, for example, a star made up of antimatter (an "antistar") will shine just like an ordinary star. This idea was tested experimentally in 2016 by the ALPHA experiment, which measured the transition between the two lowest energy states of antihydrogen. The results, which are identical to that of hydrogen, confirmed the validity of quantum mechanics for antimatter.

    Positrons were reported in November 2008 to have been generated by Lawrence Livermore National Laboratory in larger numbers than by any previous synthetic process. A laser drove electrons through a gold target's nuclei, which caused the incoming electrons to emit energy quanta that decayed into both matter and antimatter. Positrons were detected at a higher rate and in greater density than ever previously detected in a laboratory. Previous experiments made smaller quantities of positrons using lasers and paper-thin targets; however, new simulations showed that short, ultra-intense lasers and millimeter-thick gold are a far more effective source.

    Antimatter cannot be stored in a container made of ordinary matter because antimatter reacts with any matter it touches, annihilating itself and an equal amount of the container. Antimatter in the form of charged particles can be contained by a combination of electric and magnetic fields, in a device called a Penning trap. This device cannot, however, contain antimatter that consists of uncharged particles, for which atomic traps are used. In particular, such a trap may use the dipole moment (electric or magnetic) of the trapped particles. At high vacuum, the matter or antimatter particles can be trapped and cooled with slightly off-resonant laser radiation using a magneto-optical trap or magnetic trap. Small particles can also be suspended with optical tweezers, using a highly focused laser beam.

    In 2011, CERN scientists were able to preserve antihydrogen for approximately 17 minutes.

    Scientists claim that antimatter is the costliest material to make. In 2006, Gerald Smith estimated $250 million could produce 10 milligrams of positrons (equivalent to $25 billion per gram); in 1999, NASA gave a figure of $62.5 trillion per gram of antihydrogen. This is because production is difficult (only very few antiprotons are produced in reactions in particle accelerators), and because there is higher demand for other uses of particle accelerators. According to CERN, it has cost a few hundred million Swiss francs to produce about 1 billionth of a gram (the amount used so far for particle/antiparticle collisions). In comparison, to produce the first atomic weapon, the cost of the Manhattan Project was estimated at $23 billion with inflation during 2007.

    Several studies funded by the NASA Institute for Advanced Concepts are exploring whether it might be possible to use magnetic scoops to collect the antimatter that occurs naturally in the Van Allen belt of the Earth, and ultimately, the belts of gas giants, like Jupiter, hopefully at a lower cost per gram.

    Matter–antimatter reactions have practical applications in medical imaging, such as positron emission tomography (PET). In positive beta decay, a nuclide loses surplus positive charge by emitting a positron (in the same event, a proton becomes a neutron, and a neutrino is also emitted). Nuclides with surplus positive charge are easily made in a cyclotron and are widely generated for medical use. Antiprotons have also been shown within laboratory experiments to have the potential to treat certain cancers, in a similar method currently used for ion (proton) therapy.

    Antimatter has been considered as a trigger mechanism for nuclear weapons. A major obstacle is the difficulty of producing antimatter in large enough quantities, and there is no evidence that it will ever be feasible. However, the U.S. Air Force funded studies of the physics of antimatter in the Cold War, and began considering its possible use in weapons, not just as a trigger, but as the explosive itself.
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭

    My post was ignored.

    What one? The latest one is answered. If I do miss anything you can just quote it.
    Vini said:

    "You're gonna... Rebuild that?" I look to the wasteland behind me. That I created. Alone.

    "Hey, 's long as you don't let more mother hubbard settle here, be my guest.

    ...Actually, if you could, I'd love to burn the place again. By the time it's big and teeming with brigands I'm sure I'll have a fancier way to destroy it."

    I notice the glow from the weapon. I hadn't really realized that I too have been magically enhancing my bolts up to seeing it now.
    This gives me an idea.

    "Okay total stranger, do your thing. I'll be sure to give you lots to work with."

    If any of this sounds ambiguous that's intentional. I'm on my way back to the first (only?) river but if Magic Axe Man thinks me to be trouble... Well, that's for you to decide, innit?

    "Well, I'm reverting it, to nature." I point towards a tree that was behind you.
    "If they just keep deforesting to make their camps, the forests and jungles will be ruined."
    After talking to him for 10mins or so, the entire area is turned back into a normal patch of forest, he seems a bit tired but is largely alright.


    I thought I posted this 4 hours ago but I failed D:
    What's a sig btw
  • ManiklasManiklas Posts: 2,846Member ✭✭✭
    I get close to the wizard guild and use stealth to infiltrate the building unseen.
    I will not proceed until I know the results of my following actions
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Maniklas said:

    I get close to the wizard guild and use stealth to infiltrate the building unseen.
    I will not proceed until I know the results of my following actions

    You sneak into one of the practice rooms, and you feel like something is off. They're all using a type of magic that just feels wrong to be around. They are put on edge by your presence but they haven't seen you. You found a good spot next to the doors with some clothing racks that pretty much completely hide you.
    What's a sig btw
  • ViniVini Posts: 3,586Member ✭✭✭✭✭
    So we chat. It was good chat. Total stranger is a nice person.
    What also is nice is the change of pace here. Alas, I must bid my farewells and leave.

    I've played with the Fire part of my new Elemental powers. Now I want to play with it's opposite.
    Hmm... Is the opposite of Fire Water? Or is it Grass? Maybe there are no opposites, and it's all just a spectrum.

    I reach the river. There's water flowing through it. There's grass growing around it.

    I try to stop both, somehow.

  • ManiklasManiklas Posts: 2,846Member ✭✭✭
    I want to inspect their magic and see if I could learn anything about it, however I prefer being unseen and not knowing anything before taking huge risks and knowing everything.
    (In other words, I inspect in a way which doesn't put me at a risk for detection)
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Vini said:

    So we chat. It was good chat. Total stranger is a nice person.
    What also is nice is the change of pace here. Alas, I must bid my farewells and leave.

    I've played with the Fire part of my new Elemental powers. Now I want to play with it's opposite.
    Hmm... Is the opposite of Fire Water? Or is it Grass? Maybe there are no opposites, and it's all just a spectrum.

    I reach the river. There's water flowing through it. There's grass growing around it.

    I try to stop both, somehow.

    You try dam the river, even though stream would be a more accurate description. The water flows around. You realise you probably need to alter reality a bit more than this to be effective.
    Maniklas said:

    I want to inspect their magic and see if I could learn anything about it, however I prefer being unseen and not knowing anything before taking huge risks and knowing everything.
    (In other words, I inspect in a way which doesn't put me at a risk for detection)

    Apon further observation, you see entire chunks of objects be destroyed without a trace. One misfires and blows a hole in the wall and they stop. There's definitely illegal things happening here, but breaking and entering is also illegal. The hole in the wall is rather large and a few of them leave to get materials from around the guild.

    I will say, the longer you're here the more they'll suspect you, and if you're found out you will have one post to react to near-certain death.
    What's a sig btw
  • ManiklasManiklas Posts: 2,846Member ✭✭✭
    edited June 2018
    While they are away for the materials, I'll take my chance to search for the kind of magical material or object I'll need to make an "artifact".

    Theoretical suspectiometer
    None knows... [=== - - - - - - ] OHMYGOSHSHITFREAKINGHELLTHEYFOUNDME
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