This is your typical RPG battle game, you make a char, with stats, and you go battle somebody. And unlike my other one, it wont take 50 years to win. :DHow to join:
Well first, you must create a char. And thus you must get a template, from just below here. No drawing dicks on them please.
Name: (You can name them if you want, I'll call you by your forum name anyway)
Resistance: (Will mitigate attacks that don't fully connect)
Strength: (Attacks are more likely to deal damage)
Dexterity: (How quickly you can react, will decide if you'll block or counter)
Agility: (How vulnerable you are after attacks)
Weapon: (Just for shits and gigs, can be things like swords and shields)
You get 14 points to spend in those 4 stats, up to a total of 9 per stat, plus one for base.
So the two things that matter for damage are strength and resistance. If you attack goes through, it will be numbered between 1-8, depending on the opponents stats, and their counter-action. If the attack is more than 1 less than resistance, you deal 1 damage. Each player has 3 health.
If you attack, your dex is taken down by 11-agility, so if you have high agility you'll attack first multiple times before you let them go first.
Let's say a person with 6 attack hits a person with 4 resilience, and they counter, the attack will be reflected. first person will probably be hit around a 3, and if the first man has 5+ resilience, the attack will do nothing.
( I don't think I explained this well )
Or instead of battling a real player, you can go against me.
Weapon: Butterfly Knife
Weapon: Duelling Pistol.