You must fight your way through 10000 Monsters to Reach Floor 1000 of the Building of Dungeon. At the top you will be rewarded. Join one and all to fight your way to the top. And anything goes. Want that fancy sword. SHOOT THEM IN THE BACK :D. Want to force your "Buddy" To pay you to help. Give your monster some drug! Want to stop missing with your knife? GIVE IT A SCOPE!
Every 5 Floors their is a shop. You can buy stuff!
Medkit: 3 Points, Heals anything you give it to.
Pill Pack: 3 Points, 3x Health for 5 Turns.
Bomb: 5 Points, Destroys everything on a floor. Even loot.
Vaccum: 5 Points, Chance to steal loot from another player.
Single Bullet: 1 Points, One shot One Kill
Clip: 3 Points, Now were cooking with gunpowder
Ammo Case: 5 Points, Weighs like an Elephant. And has enough ammo to kill one
Pistol: 3 Points, Cute, Tiny, And Deadly(ish)
Shotgun: 5 Points, Icecream Cones? No. Bullet Cones!
Bolt Action: 7.5 Points, Favorite of Slime Hunters.
Rifle: 5 Points, Tatatatatatatatatatatatatata
Minigun: 10 Points, For when you have too much ammo and too many enemies
RPG: 10 Points, WARNING: NOT FOR CLOSE QUARTERS!
Death Cannon: 25 Points, "Define Overkill: This gun..."
Dagger: 2 Points, Is it a small sword or a large knife?
Shortsword: 3 Points, So Cute!
Longsword: 5 Points, *Laughter*
Axe: 5 Points, Can I axe you a question?
Chainsaw: 8 Points, So Overused
Lightsaber: 15 Points, Vwshhhh Vrwwwww
Skill Pills: 3 Points, Upgrades one skill
Kill Pills: 3 Points, "Safe. As labeled by the FDA." Said Noone ever...
Grenade: 3 Points, You pull this and then- Oh Shit
Flashbang: 5 Points, Stun everyone for fun!
Health Potion: 2 Points, Slam it and then stop paying for cancer treatments
Strength Potion: 2 Points, Slam it and get stronger than a pro wrestler
Monster Charm: 20 Points, use it on a weakened monster to tame it!
Scope: 5 Points, +5 to Accuracy
Bipod: 5 Points, +5 to Accuracy
Nade Launcher: 5 Points, 5% Chance to Hurl Grenade when Attacking!
Bayonet: 5 Points, x3 to Melee Weapon Damage
Flashlight: 5 Points, Chance to Blind Enemy
Laser Sight: 5 Points, Chance to Blind Enemy, +3 To Accuracy
Second Barrel: 5 Points, Doubles Damage
Rotating Blade: 5 Points, x3 Damage
Melee Skill: Every Level + x.2 To Damage. Adds up
Ranged Skill: Every Level + x.2 TO Damage. Adds up
Throwing Skill: Every Level + x2.5 To Damage. Adds up
Mechanical Skill: Every level +.5% To Mechanic Rolls
Anarchist Skill: Every Level +.5% To Magic Rolls. New Items Available
General Skill: +1 To Everything Above. Hard to get
Astronaut: 1 Time Skill. Enables Space Rolls
Diver: Enables Diving for l00t
Pilot: Enables Flying and Driving
Beastmaster: Pets Fur Days!
Engineer: Make Sheet
Strongback: Carry More
Frendlyness: Every Level + 25 Health when Healing another Player and +20 Damage when attacking an enemy that attacked a friend
Enemyness: Every Level + 25 Health When Healing a Monster, Monsters attack you less. +5 Damage when Attacking Another Player
Ghost Whisperer: Give Stronger Commands to Ghosts
Trapping: You can lay traps that have a chance of killing your enemies. Or killing your friends!
How to play:
Besides the Top. Their is a Graveyard. In the Graveyard. Their are Dead players. When a player dies they are a simple ghost. A Simple Ghost can Poses a monster or give a random buff to a player. If a Player uses a Death Charm on a Ghost They have to follow a players command. If they use a life charm. They are revived and their inventory is copied from the Revivors
The Shop will fill with more and more items over time. You can also find item schematics in the dungeon. Everyone owns a plot of land where they can craft and create Sheet
Green Slime: Simple and Weak. But Strong in Numbers.
Red Slime: Stronger than Green Slimes and imbued with fireslime.
Firey: Being Struck will light you on fire
Resistant: They take less damage from attacks
Shield Bash: ---
Fire Shot: ---
Items: (Start with 10 Points)
1 Skill: (Cant be General)
Occupation Before Exploration: (Can Be Anything. Ill come up with perks for it when you tell me it.)
Good Luck and may the odds not bite you in the ass!
Monsters tend to lock onto one person. If you buff that monster you can give them a bad time,
Teamwork isn't always the key. If you die you lose your stuff, So people might be willing to give up some points or a sweet sword if you attempt to murder them.
The Shop will get more items the higher you go, with better weapons and gear
I'm just here to do stuff and play games because I am unproductive and should learn how to do something with my life but instead i'm just going be here and do nothing