Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Please read the forum rules before posting.

Check if you are posting in the correct category.

The Off Topic section is not meant for discussing Cookie Clicker.
⚠️ The DashNet forums will be shut down on September 12th 2019.⚠️

Please see here for more information.

Buildings creating other buildings, bug?

MasondeanmMasondeanm Posts: 4Member
edited February 5 in Developer's Lounge
I want to make buildings that generate other buildings, but I find that a building can't generate another building unless that building has already been bought first. You can see my code here. I'm curious if this is a bug, thanks. (I can't post links so here's my code)
Let's make a game! Settings building cost increase:100% Resources *edollar start with:100000 Buttons *button on click:yield 1 edollar Buildings *t1 cost:10 edollar on tick:yield 1 edollar *t2 cost:100 edollar on tick:yield 1 t1 *t3 cost:1000 edollar on tick:yield 1 t2 *t4 cost:10000 edollar on tick:yield 1 t3 *t5 cost:100000 edollar on tick:yield 1 t4 *t6 cost:1000000 edollar on tick:yield 1 t5 start with:1
edit: apparently it does't show my tabbing :(
Sign In or Register to comment.