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Buildings creating other buildings, bug?

MasondeanmMasondeanm Posts: 4Member
edited February 5 in Developer's Lounge
I want to make buildings that generate other buildings, but I find that a building can't generate another building unless that building has already been bought first. You can see my code here. I'm curious if this is a bug, thanks. (I can't post links so here's my code)
Let's make a game! Settings building cost increase:100% Resources *edollar start with:100000 Buttons *button on click:yield 1 edollar Buildings *t1 cost:10 edollar on tick:yield 1 edollar *t2 cost:100 edollar on tick:yield 1 t1 *t3 cost:1000 edollar on tick:yield 1 t2 *t4 cost:10000 edollar on tick:yield 1 t3 *t5 cost:100000 edollar on tick:yield 1 t4 *t6 cost:1000000 edollar on tick:yield 1 t5 start with:1
edit: apparently it does't show my tabbing :(
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