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Mining Inc

AlitoGameplaysAlitoGameplays Posts: 19Member ✭✭
edited January 6 in Games
Mining Inc - Ts7NWYn8


Inspired by Jelly Miner

Comments

  • RadicalRobotRadicalRobot Posts: 16Member ✭✭
    Nice. Anyways, I think it was quite underwhelming because of how slow the progression of it is. Maybe lower prices or add more things in between to keep the player interested? Anyways, not a bad concept or game.

    Also, a background would be nice (if black wasn't the intended colour.)

    P.S i actually managed to get copper (it took a while)
    Stay Radical!
  • AlitoGameplaysAlitoGameplays Posts: 19Member ✭✭

    Nice. Anyways, I think it was quite underwhelming because of how slow the progression of it is. Maybe lower prices or add more things in between to keep the player interested? Anyways, not a bad concept or game.

    Also, a background would be nice (if black wasn't the intended colour.)

    P.S i actually managed to get copper (it took a while)

    I wanted to put like a tileset background but it just became one big background.

    Thanks for the feedback.
  • RadicalRobotRadicalRobot Posts: 16Member ✭✭
    You can use this in place of the 'background:'.

    tiling background:(backgroundurl)
    Stay Radical!
  • firefliesfireflies Posts: 56Member ✭✭
    The game has a good starting point, but it is relatively straight forward - I would like to see this take it's own path and become more distinct from Jelly Miner while it progresses to take on more form - what ideas do you have for the game to diversify from the source of inspiration?

    The scaling of the ores doesn't seem to be high - 1 to 2 to 5, I would like to see something set it apart from the previous mining clickers - perhaps make a requirement for materials to complete certain upgrades - some materials that need to be "upgraded" to better materials which in turn must be fashioned into tools to get a different type of resource that makes something - puts more effort into the process and (not that I have played it) adds an element of minecraft and equivalent games...

    You could even have the shiny special grant "recipes" on chance, that enable you to build a particular upgrade that allows the player to progress to new buildings etc.

    Worth a thought.
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