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Upgrade costs resources AND an item

TheBirdBlueTheBirdBlue Member Posts: 5
I have a building that I wish to require resources and a specific item that can be dropped from a shiny. When I try to implement it the upgrade shows that the item is already available even though it has not been obtained. Am I missing something or is this too far beyond what the igm can do?


cost:230 [resource] and 1 [item]
req:([item]>=1)
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