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Skills [Uio ripping off Aurellians which is made by Uio]

145791015

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  • SphealSpheal Member Posts: 195 ✭✭
    Shoot.
    My Shadow Copy sacrifices himself to distract the golem and I run away.
    I go to the caravan to sell some stuff
    spheals are round
    spheals are good
  • TheMonkGuyTheMonkGuy Member Posts: 44 ✭✭
    (Hey can I roleplay now?)
    El Munk Guy
    http://forum.dashnet.org/discussion/17332/destroy-the-multiverse#latest my forum game
    Me-we must build a WAH!
    Me-YOu STAY OUTTA DIS!
    Me-SOMEBODY A TOUCHA MY MEMEGHET!
  • ViniVini Member Posts: 3,532 ✭✭✭✭✭
    I'll take that as a "maybe" and go on with my business.

    And by "business" I mean "do cool (and probably violent) shit". I mean, I kinda really want to, but Me God™ is pretty picky with what sorta swag I'm allowed.

    Let's see, is there another barbarian camp around? One with less dead people and more living bags of flesh and bones, preferably, which I wish to approach, stealthily.

  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    Alright.



    What now
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Member, Cool, Flagger Posts: 9,973 ✭✭✭✭✭
    Spheal said:

    Shoot.
    My Shadow Copy sacrifices himself to distract the golem and I run away.
    I go to the caravan to sell some stuff

    Alright, the golem goes for a swing, hits your clone and you slip out. While running out you try to summon another one but it feels blocked, like the existing one is still alive. But you know they can't take more than one hit.
    Also you didn't really get anything to sell I don't think.

    (Hey can I roleplay now?)

    Uh, I have enough people. I kinda forgot about you. Maybe when it dies down a bit.
    Vini said:

    I'll take that as a "maybe" and go on with my business.

    And by "business" I mean "do cool (and probably violent) shit". I mean, I kinda really want to, but Me God™ is pretty picky with what sorta swag I'm allowed.

    Let's see, is there another barbarian camp around? One with less dead people and more living bags of flesh and bones, preferably, which I wish to approach, stealthily.

    I wouldn't say barbarians. You head much further out than usual and find another camp, with multiple guarded entrances. While skirting around the outside you spot at least 8 guards patrolling. I will draw random skills for all of them. If strong ones are pulled they'll be much stronger.

    Alright.
    What now

    Whatever you want.
    What's a sig btw
  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    Interesting
    I observe my surroundings to see what it looks like, then slowly walk forwards as I do so.
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Member, Cool, Flagger Posts: 9,973 ✭✭✭✭✭

    Interesting
    I observe my surroundings to see what it looks like, then slowly walk forwards as I do so.

    It's a forest. There's trees, bushes and no dead people. As forests do.
    What's a sig btw
  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    I stand next to the bushes and stick my hands into as much as possible
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • ViniVini Member Posts: 3,532 ✭✭✭✭✭
    Before I try anything stupid, I want to make extra sure whether I really can manipulate the Boundary of the ground and open a Gap wide enough for one guard to fall into, and subsequently close it midway through, either trapping them or cutting them in half.

    I mean, I don't have to do anything violent. Not now, at least.
    And you know what, regardless of whether I can mess with the ground (or the walls of the gates. that could be fun too), I step out of concealment and draw their attention. I drop my boomerang-esque spear and put my hands up, indicating that I mean no harm.

  • UiomancantUiomancant Member, Cool, Flagger Posts: 9,973 ✭✭✭✭✭

    I stand next to the bushes and stick my hands into as much as possible

    They're still bushes, and there's no bodies.
    Vini said:

    Before I try anything stupid, I want to make extra sure whether I really can manipulate the Boundary of the ground and open a Gap wide enough for one guard to fall into, and subsequently close it midway through, either trapping them or cutting them in half.

    I mean, I don't have to do anything violent. Not now, at least.
    And you know what, regardless of whether I can mess with the ground (or the walls of the gates. that could be fun too), I step out of concealment and draw their attention. I drop my boomerang-esque spear and put my hands up, indicating that I mean no harm.

    The ground is one object. But you can manipulate where the wall and ground meets. No guard/ground boundaries either, that'd ruin the encounter.
    I'll let you move the ground in such a way you can assassinate somebody by tipping the wall on them though.
    They buy your surrender. But now you've triggered the guards and I have to roll random skills for them.
    Guard 1: Abnormal
    Guard 2: Force
    Yup, one of the guards is deformed. What a great settlement.
    What's a sig btw
  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    I climb a tree and look to see if something interesting can be seen
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • ManiklasManiklas Member Posts: 2,819 ✭✭✭
    I shoot a few stones at it and prepare to dodge
  • ViniVini Member Posts: 3,532 ✭✭✭✭✭
    It's one object, but that is made of several smaller things. Meh, we don't have to sweat the small details now.
    Later. When I'm more powerful. Which I still don't quite understand how is supposed to happen. I want to do smart shit, but if Boundary is limited to separating two distinct things, what other abilities can I use?

    Oh, wait. More pressing matters.

    I'm not surrendering myself to authorities like I'm some sort of criminal, though. I warn the approaching guards that I don't intend on making problem and that I'll just pick my shitty spear up off the ground.
    I then proceed to pick my shitty spear up off the ground.

  • SphealSpheal Member Posts: 195 ✭✭
    Wurf.
    Okay, I find some wandering monsters or bandits to fight
    spheals are round
    spheals are good
  • UiomancantUiomancant Member, Cool, Flagger Posts: 9,973 ✭✭✭✭✭

    I climb a tree and look to see if something interesting can be seen

    You see a town, and a road. Off in the distance you see much taller trees. Trees exist on planets with oxygen.
    Maniklas said:

    I shoot a few stones at it and prepare to dodge

    12/15 | DEF:2 | Void
    You bop it, and slap it for 3. Twist it, shake it, pull it.
    I'll let you dodge this one. You feel it pass you as it was moving pretty fast.

    It, spinning around will try flip you upwards.
    Spheal said:

    Wurf.
    Okay, I find some wandering monsters or bandits to fight

    You can help out Maniklas with his deer thing. He can't handle it on his own.
    Vini said:

    It's one object, but that is made of several smaller things. Meh, we don't have to sweat the small details now.
    Later. When I'm more powerful. Which I still don't quite understand how is supposed to happen. I want to do smart shit, but if Boundary is limited to separating two distinct things, what other abilities can I use?

    Oh, wait. More pressing matters.

    I'm not surrendering myself to authorities like I'm some sort of criminal, though. I warn the approaching guards that I don't intend on making problem and that I'll just pick my shitty spear up off the ground.
    I then proceed to pick my shitty spear up off the ground.

    I mean, I can let you become stronger by genociding outlaws. That's always an option.
    As soon as you pick up your spear, they draw their weapons. Also we have more rng to do.
    Is it a good abnormality, or a bad one? Because I can tell you now one of his arms is shorter than the other and cannot be used for weapons/armour.

    You probably can't get much closer without triggering them, as they are people who've been thrown out of town. I'll still let you kill one of them by pushing the wall onto them via using boundary on the ground and wall section.
    What's a sig btw
  • ManiklasManiklas Member Posts: 2,819 ✭✭✭
    I conjure a sword and slice the creature with what I call "great finesse" (which absolutely isn't slicing it as many times as possible randomly hoping that I hit).
  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    OOF, that’s one amazing fact.
    I go towards the taller trees and look for something to eat or kill or something to talk to
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Member, Cool, Flagger Posts: 9,973 ✭✭✭✭✭
    Maniklas said:

    I conjure a sword and slice the creature with what I call "great finesse" (which absolutely isn't slicing it as many times as possible randomly hoping that I hit).

    You trade blows, but it definitely isn't fair. You deal 5 damage, and it deals 5 damage. Your summoned sword vanishes and you fail to summon a new one.
    7/15 | DEF:2
    5/10
    Alright I lied maybe it is a fair trade of blows. But it would've been unfair if I decided it hit you before you landed.

    OOF, that’s one amazing fact.
    I go towards the taller trees and look for something to eat or kill or something to talk to

    You see a person building a fucking cabin, in the jungle. What a definite mad lad or something. I'm not saying this because its what I'm doing rn. He's not aware you exist.
    What's a sig btw
  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    I’d love to play with words and say he’s building...
    “A cabin in the woods?”
    I shout, asking the guy
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • SphealSpheal Member Posts: 195 ✭✭
    Summon a wolf and order it to help Mani with the deer.
    spheals are round
    spheals are good
  • UiomancantUiomancant Member, Cool, Flagger Posts: 9,973 ✭✭✭✭✭
    edited May 21

    I’d love to play with words and say he’s building...
    “A cabin in the woods?”
    I shout, asking the guy

    "There was a clusterfuck in the forest so I left to something more remote."
    You notice he has an axe.
    "Do you have anything for me or are you done?"
    Spheal said:

    Summon a wolf and order it to help Mani with the deer.

    Your wolf deals 1 damage, and roots it in place.
    6/15 | DEF: 2
    What's a sig btw
  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    “It’s beautiful, you look like a born builder and artist!” I remark.
    “Say.. do you have anything to eat? I haven’t eaten for long.”
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Member, Cool, Flagger Posts: 9,973 ✭✭✭✭✭

    “It’s beautiful, you look like a born builder and artist!” I remark.
    “Say.. do you have anything to eat? I haven’t eaten for long.”

    I draw my weapon.
    That's all, you're not dying yet as that'd be rather lame.
    What's a sig btw
  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    (What an attitude.)
    “Okay, bye.”
    I run off towards the town I had seen earlier
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Member, Cool, Flagger Posts: 9,973 ✭✭✭✭✭

    (What an attitude.)
    “Okay, bye.”
    I run off towards the town I had seen earlier

    Alright.
    To be fair, you walked into a strangers house, made a disingenuous compliment then tried to leech.
    What's a sig btw
  • BrainstormBrainstorm Member Posts: 11,135 ✭✭✭✭✭
    I technically was just passing by, didn’t go inside
    On to the town
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • ManiklasManiklas Member Posts: 2,819 ✭✭✭
    And so I shoot roocks at it while I (pretend to) escape.

    Attempt to dodge any attacks

    Then I conjure a knife and throw right at it.
  • YosukeHanamuraYosukeHanamura Member Posts: 747 ✭✭
    "Garbage weapons? Probably, although weapons aren't a priority"
    In modern physics, antimatter is defined as a material composed of the antiparticle (or "partners") to the corresponding particles of ordinary matter.

    In theory, a particle and its anti-particle have the same mass as one another, but opposite electric charge, and other differences in quantum numbers. For example, a proton has positive charge while an antiproton has negative charge. A collision between any particle and its anti-particle partner is known to lead to their mutual annihilation, giving rise to various proportions of intense photons (gamma rays), neutrinos, and sometimes less-massive particle–antiparticle pairs.

    Annihilation usually results in a release of energy that becomes available for heat or work. The amount of the released energy is usually proportional to the total mass of the collided matter and antimatter, in accord with the mass–energy equivalence equation, E = mc2.

    Antimatter particles bind with one another to form antimatter, just as ordinary particles bind to form normal matter. For example, a positron (the antiparticle of the electron) and an antiproton (the antiparticle of the proton) can form an antihydrogen atom. Physical principles indicate that complex antimatter atomic nuclei are possible, as well as anti-atoms corresponding to the known chemical elements.

    There is considerable speculation as to why the observable universe is composed almost entirely of ordinary matter, as opposed to an equal mixture of matter and antimatter. This asymmetry of matter and antimatter in the visible universe is one of the great unsolved problems in physics. The process by which this inequality between matter and antimatter particles developed is called baryogenesis.

    Antimatter in the form of anti-atoms is one of the most difficult materials to produce. Individual antimatter particles, however, are commonly produced by particle accelerators and in some types of radioactive decay. The nuclei of antihelium have been artificially produced with difficulty. These are the most complex anti-nuclei so far observed.

    Formally, antimatter particles can be defined by their negative baryon number or lepton number, while "normal" (non-antimatter) matter particles have a positive baryon or lepton number. These two classes of particles are the antiparticle partners of one another.

    The idea of negative matter appears in past theories of matter that have now been abandoned. Using the once popular vortex theory of gravity, the possibility of matter with negative gravity was discussed by William Hicks in the 1880s. Between the 1880s and the 1890s, Karl Pearson proposed the existence of "squirts" and sinks of the flow of aether. The squirts represented normal matter and the sinks represented negative matter. Pearson's theory required a fourth dimension for the aether to flow from and into.

    The term antimatter was first used by Arthur Schuster in two rather whimsical letters to Nature in 1898, in which he coined the term. He hypothesized antiatoms, as well as whole antimatter solar systems, and discussed the possibility of matter and antimatter annihilating each other. Schuster's ideas were not a serious theoretical proposal, merely speculation, and like the previous ideas, differed from the modern concept of antimatter in that it possessed negative gravity.

    The modern theory of antimatter began in 1928, with a paper by Paul Dirac. Dirac realised that his relativistic version of the Schrödinger wave equation for electrons predicted the possibility of antielectrons. These were discovered by Carl D. Anderson in 1932 and named positrons (a portmanteau of "positive electron"). Although Dirac did not himself use the term antimatter, its use follows on naturally enough from antielectrons, antiprotons, etc. A complete periodic table of antimatter was envisaged by Charles Janet in 1929.

    The Feynman–Stueckelberg interpretation states that antimatter and antiparticles are regular particles traveling backward in time.

    There are compelling theoretical reasons to believe that, aside from the fact that antiparticles have different signs on all charges (such as electric charge and spin), matter and antimatter have exactly the same properties. This means a particle and its corresponding antiparticle must have identical masses and decay lifetimes (if unstable). It also implies that, for example, a star made up of antimatter (an "antistar") will shine just like an ordinary star. This idea was tested experimentally in 2016 by the ALPHA experiment, which measured the transition between the two lowest energy states of antihydrogen. The results, which are identical to that of hydrogen, confirmed the validity of quantum mechanics for antimatter.

    Positrons were reported in November 2008 to have been generated by Lawrence Livermore National Laboratory in larger numbers than by any previous synthetic process. A laser drove electrons through a gold target's nuclei, which caused the incoming electrons to emit energy quanta that decayed into both matter and antimatter. Positrons were detected at a higher rate and in greater density than ever previously detected in a laboratory. Previous experiments made smaller quantities of positrons using lasers and paper-thin targets; however, new simulations showed that short, ultra-intense lasers and millimeter-thick gold are a far more effective source.

    Antimatter cannot be stored in a container made of ordinary matter because antimatter reacts with any matter it touches, annihilating itself and an equal amount of the container. Antimatter in the form of charged particles can be contained by a combination of electric and magnetic fields, in a device called a Penning trap. This device cannot, however, contain antimatter that consists of uncharged particles, for which atomic traps are used. In particular, such a trap may use the dipole moment (electric or magnetic) of the trapped particles. At high vacuum, the matter or antimatter particles can be trapped and cooled with slightly off-resonant laser radiation using a magneto-optical trap or magnetic trap. Small particles can also be suspended with optical tweezers, using a highly focused laser beam.

    In 2011, CERN scientists were able to preserve antihydrogen for approximately 17 minutes.

    Scientists claim that antimatter is the costliest material to make. In 2006, Gerald Smith estimated $250 million could produce 10 milligrams of positrons (equivalent to $25 billion per gram); in 1999, NASA gave a figure of $62.5 trillion per gram of antihydrogen. This is because production is difficult (only very few antiprotons are produced in reactions in particle accelerators), and because there is higher demand for other uses of particle accelerators. According to CERN, it has cost a few hundred million Swiss francs to produce about 1 billionth of a gram (the amount used so far for particle/antiparticle collisions). In comparison, to produce the first atomic weapon, the cost of the Manhattan Project was estimated at $23 billion with inflation during 2007.

    Several studies funded by the NASA Institute for Advanced Concepts are exploring whether it might be possible to use magnetic scoops to collect the antimatter that occurs naturally in the Van Allen belt of the Earth, and ultimately, the belts of gas giants, like Jupiter, hopefully at a lower cost per gram.

    Matter–antimatter reactions have practical applications in medical imaging, such as positron emission tomography (PET). In positive beta decay, a nuclide loses surplus positive charge by emitting a positron (in the same event, a proton becomes a neutron, and a neutrino is also emitted). Nuclides with surplus positive charge are easily made in a cyclotron and are widely generated for medical use. Antiprotons have also been shown within laboratory experiments to have the potential to treat certain cancers, in a similar method currently used for ion (proton) therapy.

    Antimatter has been considered as a trigger mechanism for nuclear weapons. A major obstacle is the difficulty of producing antimatter in large enough quantities, and there is no evidence that it will ever be feasible. However, the U.S. Air Force funded studies of the physics of antimatter in the Cold War, and began considering its possible use in weapons, not just as a trigger, but as the explosive itself.
  • ViniVini Member Posts: 3,532 ✭✭✭✭✭
    Ne'er-do-wells mass-murder. Got it. I hope you can forgive some collateral damage. ;)

    Now, way I imagined it, the two that approached me are too far from the wall for me to unbound it from the ground and smash a sucker.

    If that's what it is, I do so, dropping the wall onto a third sucker while shouting "Watch out!" or something, and going for a quick kill on the one with the two good arms while they're distracted.

    If I can drop it on one of the two, then I unbound the wall onto guard 2 (Force) and attack Mr. Floppy Limbs.

  • GoldraGoldra Member Posts: 2,636 ✭✭✭
    "You're speaking to a man who almost died because of this book... now, do ya want it or not?"
    "You don't get famous by stating that you are getting more famous. That's nonsense!" ~Karlolin
    "IT HASN'T EVEN PREMIERED ON THE THE-oh i guess you live in the US" ~Karlolin
    "Why won't you yiff with me ;.; " ~Anon9mous
    "The frosting... it's so.... mmm.... " ~Reepile
    "When the Worldstar guy is freaked the fuck out, you know there's a problem." ~Papa Franku
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