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Skills [Uio ripping off Aurellians which is made by Uio]

1910121415

Comments

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭

    I become even more cautious.
    “Take care guys,” I tell my partners. “This shit gon be lit”

    One of the guys goes back into a room and calls you over. He said the ceiling moved. As you look up there's a blank spot of crystals.
    Vini said:

    Oh, bottomless quiver. Or bag. Whatever, is nice.

    Okay, so mech boi is leaving me alone. Now I need a cool plan to take him out in one, at most two hits.

    Can I, like, snap a medium-sized boulder to form a makeshift club? I could bother to learn Chisel and make it myself, but I don't have all that time. I just need something blunt and hard. And preferably small enough that it won't hinder my ability to climb into buildings.

    Yeah, 'cause I'm still dead set on burning the whole town. Just this time the fire will also be a distraction.

    You can just make a chisel but you wont be able to get a piece large enough to kill him outright. Crossbow bolts are blunt and hard.

    Currently one house is burned down, the other fires were put out. But you did get the large one.
    Maniklas said:

    Now I go face the wolves again, hoping this will be easier. (combat initiation so no more actions)

    Alright, give me a plan and I'll tell you how it goes.
    What's a sig btw
  • ManiklasManiklas Posts: 2,877Member ✭✭✭
    I sneak up on the closest wolf, I throw a knife towards it and hope to lure it intoa bush where I can assault it alone.
  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    I do what he says, still ready to fire at anything moving
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Maniklas said:

    I sneak up on the closest wolf, I throw a knife towards it and hope to lure it intoa bush where I can assault it alone.

    You conjure a knife and you throw it inside the den, and it definitely kills something, 4 wolves come charging out.

    I do what he says, still ready to fire at anything moving

    You glance away for a moment and the ceiling has crystals on it again. You're very confused. Ceilings don't do that.
    What's a sig btw
  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    “It’s probably just illusion, let’s keep going” I tell them
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • ViniVini Posts: 3,599Member, Friendly, Conversationalist ✭✭✭✭✭
    'Kay 'kay let's try that again. I grab the sharpest rock I can find and sneak back into the village. An abandoned house, if there's any. If not, just silently murder whatever civilian is in the house I break in.

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    edited June 2018

    “It’s probably just illusion, let’s keep going” I tell them

    Alright, you guys head off deeper. However as you're leaving you hear a sound of moving, and a scream from the person at the back. They've been picked up and are being crushed. He takes 1 damage.
    And I'm not gonna tell you what he does
    40/40 | 1 DEF | Camouflage, ???, ???
    Guard 1: 10/10 | 3 DEF
    Guard 2: 9/10 | 3 DEF
    Guard 3: 10/10 | 3 DEF
    You :10/10
    Vini said:

    'Kay 'kay let's try that again. I grab the sharpest rock I can find and sneak back into the village. An abandoned house, if there's any. If not, just silently murder whatever civilian is in the house I break in.

    Alright you sneak in and stab somebody then drag their body away to somewhere secluded.
    What's a sig btw
  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    I thought you said that we were three men (as you said earlier; “you were sent with two others.”)

    I quickly aim at the thing and fire
    “Spread out! Surround him and let’s run in a circle around him! Make him dizzy and we’ll be able to fuck with him easily!”
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭

    I thought you said that we were three men (as you said earlier; “you were sent with two others.”)

    I quickly aim at the thing and fire
    “Spread out! Surround him and let’s run in a circle around him! Make him dizzy and we’ll be able to fuck with him easily!”

    He's also dispatching 3 units with you.

    I believe reading comprehension is important.

    Alright, the thing drops on all of you, dealing 2 damage. It also deals 2 damage to the gripped target. You shoot him for like, 4 damage
    36/40 | 1 DEF | Camouflage, ???, ???
    Guard 1: 8/10 | 3 DEF
    Guard 2: 7/10 | 3 DEF
    Guard 3: 8/10 | 3 DEF
    You :8/10

    What's a sig btw
  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    Oh, I thought three units with me meant three units including me, oh well

    “Come on! Let’s go all out on him!” I say as i fire another arrow.
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • ViniVini Posts: 3,599Member, Friendly, Conversationalist ✭✭✭✭✭
    Okay, now to setup my hidden-in-plain-sight ballistic base. I search for mech boi and fire a flaming bolt into a house near him. Behind his back, so he doesn't see where the bolt came from.
    In fact, if I can find an opening on the roof to shoot from, or whatever place that will draw less attention, I do that.

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭

    Oh, I thought three units with me meant three units including me, oh well

    “Come on! Let’s go all out on him!” I say as i fire another arrow.

    The two that aren't grappled attack for 6 damage, you shoot a bolt and deal 4 damage.
    The grappled unit will take 3 damage, but escapes. It'll grab the floor, and rip it out, causing an Earthquake, and deal 2 damage to all but guard 2.
    26/40 | 1 DEF | Camouflage, Earthquake, ???
    Guard 1: 6/10 | 3 DEF
    Guard 2: 3/10 | 3 DEF
    Guard 3: 6/10 | 3 DEF
    You: 6/10
    Vini said:

    Okay, now to setup my hidden-in-plain-sight ballistic base. I search for mech boi and fire a flaming bolt into a house near him. Behind his back, so he doesn't see where the bolt came from.
    In fact, if I can find an opening on the roof to shoot from, or whatever place that will draw less attention, I do that.

    Alright, you sneak up to him, shoot a bolt and he immediately stabs you with his polearm for 4 damage. Because you failed the rng.
    You: 6/10
    Him: 9/15 | 2 DEF
    I think he shouldn't have natural regen cause he's literally a robot man, and he needs to fix himself. I gave you more regen than you should cause this guy is strong. This isn't even his final form.

    --------------------

    Meanwhile, in my log cabin, I've learned Volcano
    What's a sig btw
  • ViniVini Posts: 3,599Member, Friendly, Conversationalist ✭✭✭✭✭
    But I never said I left my hideout. I'm shooting from it.
    Well, I guess I could go with this plan if you tilt the odds in my favor. Otherwise I'm cozy and hidden bring fire from above.

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Vini said:

    But I never said I left my hideout. I'm shooting from it.
    Well, I guess I could go with this plan if you tilt the odds in my favor. Otherwise I'm cozy and hidden bring fire from above.

    He can stab through the floors and walls. You wouldn't get a clear shot when he's inside. I assume you're above or below him or around a corner. He does have a polearm so he probably has over 2m in reach, if that gives you context. Also he shouldn't be doing 4 damage, only 3.
    7/10 | I think you know how much def you have.
    Also I failed to let you damage him, you do 3.
    Him: 6/15 | 2 DEF


    What's a sig btw
  • ViniVini Posts: 3,599Member, Friendly, Conversationalist ✭✭✭✭✭
    Oh, okay, that's the misunderstanding here. I wasn't aiming at him. I was aiming at a house near him, to start another fire-that-may-work-as-distraction.

    But this is fine as well.

    I don't know anymore our relative positions nor whether one of is cornered.
    Hm... Load another flaming bolt and attempt to dodge? I like my chances to kill him here and now.

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Vini said:

    Oh, okay, that's the misunderstanding here. I wasn't aiming at him. I was aiming at a house near him, to start another fire-that-may-work-as-distraction.

    But this is fine as well.

    I don't know anymore our relative positions nor whether one of is cornered.
    Hm... Load another flaming bolt and attempt to dodge? I like my chances to kill him here and now.

    He smirks, he can take you. Can he?
    He pulls it out of the wall and swings again, but his polearm gets stuck in the ceiling, and you put a bolt in him. You deal 3 damage.
    Him: 3/15 | 2 DEF
    Enraged, he'll attempt to sweep you off your feet, instead of directly stabbing you to expose himself.
    What's a sig btw
  • ManiklasManiklas Posts: 2,877Member ✭✭✭
    Prepare myself by igniting the dry grass before my feet and backing off
  • ViniVini Posts: 3,599Member, Friendly, Conversationalist ✭✭✭✭✭
    Telegraphing attacks like that? He really doesn't want to win, does he.

    I jump before his polearm (assuming he's using that to sweep me) gets too close, landing on it and quickly kicking back.
    Now with more breathing room (because I think I wouldn't be dumb enough to jump at a wall) I load another bolt and fire. Without fire, this time. If he survives, I'll give him a chance to surrender.

  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    You DO realize using the future tense in the same sentence as a past tense doesn’t make you creative or grammatically supreme, don’t you?

    “More damaged guard, attack him from his back, the other two, attack from the front.”

    I move back and shoot a Concentrated hit from my bow
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Maniklas said:

    Prepare myself by igniting the dry grass before my feet and backing off

    You're outside, all the grass is moist.
    Vini said:

    Telegraphing attacks like that? He really doesn't want to win, does he.

    I jump before his polearm (assuming he's using that to sweep me) gets too close, landing on it and quickly kicking back.
    Now with more breathing room (because I think I wouldn't be dumb enough to jump at a wall) I load another bolt and fire. Without fire, this time. If he survives, I'll give him a chance to surrender.

    Trying your luck like that? Do you wanna win? :^

    You jump onto it but he holds on. He sweeps it from under you. But since he also failed to execute you, you load a bolt and put it in his head. He falls over dead.
    Gemridden Polearm - Hitting enemies at less than half health increases damage by 2, increases base damage by 2.
    There's his weapon btw. I wanted him to murder you.

    You DO realize using the future tense in the same sentence as a past tense doesn’t make you creative or grammatically supreme, don’t you?

    “More damaged guard, attack him from his back, the other two, attack from the front.”

    I move back and shoot a Concentrated hit from my bow

    I hope you realise I don't give a shit.
    What's a sig btw
  • ViniVini Posts: 3,599Member, Friendly, Conversationalist ✭✭✭✭✭
    I'm not letting my health go below zero until I can manipulate the boundary between life and death.
    Or at least, as long as I have the Hands of God. If only I could store it away in an abstract hole in spacetime that only I can access...

    Ey, loot! I hook the crossbow again and grab the Gemridden Polearm. First thing I gotta do is rename it. I can't use the name a dead loser used.
    Let's go with Gemmed Stabby Thing. GST. Almost like the GTS. Rip.
    No, it's too sad for me. I'll call it whatever.

    Okay, so this weapon has a base damage of 2 that increases to 4 when the target is below 50% HP? 'Cause if so, then hell, I'll ditch the plan to burn the town and start burning people.
    And then the town.

    Where are the other guards? I might summon two Hands to shoot flaming bolts at their general direction. Hit or miss, I don't care, I just want their attention.

  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Vini said:

    I'm not letting my health go below zero until I can manipulate the boundary between life and death.
    Or at least, as long as I have the Hands of God. If only I could store it away in an abstract hole in spacetime that only I can access...

    Ey, loot! I hook the crossbow again and grab the Gemridden Polearm. First thing I gotta do is rename it. I can't use the name a dead loser used.
    Let's go with Gemmed Stabby Thing. GST. Almost like the GTS. Rip.
    No, it's too sad for me. I'll call it whatever.

    Okay, so this weapon has a base damage of 2 that increases to 4 when the target is below 50% HP? 'Cause if so, then hell, I'll ditch the plan to burn the town and start burning people.
    And then the town.

    Where are the other guards? I might summon two Hands to shoot flaming bolts at their general direction. Hit or miss, I don't care, I just want their attention.

    Your life total is held in a hole only I can access. :^. Also if I didn't fail that roll you would've been hit for around 8 damage. I roll a online d20 and I got a 2 on murdering. And that's basically a fail yo.

    You can stab people, but you only do 3 damage still. You'd have to summon extra hands to get bonus damage. Since I'm counting things like mirroring attacks as extra attacks. If one attack gets him low then the next one will trigger the effect.

    You walk out of the house, having just assassinated their leader unless rng happens and another boy is formed and shoot at a few guards.
    Please lend me 9 years to find where I put the guards. I believe 3 guards are left. If not one of them burned to death.
    However, you only see two of them.

    Guards out of combat:
    5/5 | DEF:3 | Temperature
    5/5 | DEF:3 | Invisibility
    5/5 | DEF:3 | Growth
    What's a sig btw
  • ViniVini Posts: 3,599Member, Friendly, Conversationalist ✭✭✭✭✭
    I shoot obscenities at the guards I see and shout fire bolts into the houses closest to them.
    Wait, no, it's the opposite.

    Ah well. After getting their attention, I charge at them, aiming at the one on my right. But I feint my attack, and strike after they react to the first attack that didn't happen.

  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    Can you at least play the rest of my post and finish my turn?
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭
    Vini said:

    I shoot obscenities at the guards I see and shout fire bolts into the houses closest to them.
    Wait, no, it's the opposite.

    Ah well. After getting their attention, I charge at them, aiming at the one on my right. But I feint my attack, and strike after they react to the first attack that didn't happen.

    Alright, you deal 3 damage to a guard I'm sick of Growth.
    5/5 | DEF:3 | Temperature
    5/5 | DEF:3 | Invisibility
    2/5 | DEF:3 | Growth


    “More damaged guard, attack him from his back, the other two, attack from the front.”

    I move back and shoot a Concentrated hit from my bow

    You do realise you don't have a bow, don't you? You do realise you don't have Concentrated, don't you?
    You deal 4 damage, and the guards do a collective 9 damage.
    16/40 | 1 DEF | Camouflage, Earthquake, Vampire
    Guard 1: 4/10 | 3 DEF
    Guard 2: DEAD
    Guard 3: 6/10 | 3 DEF
    You: 4/10
    The creature will pick up guard 2, and eat him. Healing 3 health. He will then cause another earthquake. Dealing 2 damage to guard 1 and you.
    What's a sig btw
  • YosukeHanamuraYosukeHanamura Posts: 985Member, Helpful ✭✭
    I practice.
    In modern physics, antimatter is defined as a material composed of the antiparticle (or "partners") to the corresponding particles of ordinary matter.

    In theory, a particle and its anti-particle have the same mass as one another, but opposite electric charge, and other differences in quantum numbers. For example, a proton has positive charge while an antiproton has negative charge. A collision between any particle and its anti-particle partner is known to lead to their mutual annihilation, giving rise to various proportions of intense photons (gamma rays), neutrinos, and sometimes less-massive particle–antiparticle pairs.

    Annihilation usually results in a release of energy that becomes available for heat or work. The amount of the released energy is usually proportional to the total mass of the collided matter and antimatter, in accord with the mass–energy equivalence equation, E = mc2.

    Antimatter particles bind with one another to form antimatter, just as ordinary particles bind to form normal matter. For example, a positron (the antiparticle of the electron) and an antiproton (the antiparticle of the proton) can form an antihydrogen atom. Physical principles indicate that complex antimatter atomic nuclei are possible, as well as anti-atoms corresponding to the known chemical elements.

    There is considerable speculation as to why the observable universe is composed almost entirely of ordinary matter, as opposed to an equal mixture of matter and antimatter. This asymmetry of matter and antimatter in the visible universe is one of the great unsolved problems in physics. The process by which this inequality between matter and antimatter particles developed is called baryogenesis.

    Antimatter in the form of anti-atoms is one of the most difficult materials to produce. Individual antimatter particles, however, are commonly produced by particle accelerators and in some types of radioactive decay. The nuclei of antihelium have been artificially produced with difficulty. These are the most complex anti-nuclei so far observed.

    Formally, antimatter particles can be defined by their negative baryon number or lepton number, while "normal" (non-antimatter) matter particles have a positive baryon or lepton number. These two classes of particles are the antiparticle partners of one another.

    The idea of negative matter appears in past theories of matter that have now been abandoned. Using the once popular vortex theory of gravity, the possibility of matter with negative gravity was discussed by William Hicks in the 1880s. Between the 1880s and the 1890s, Karl Pearson proposed the existence of "squirts" and sinks of the flow of aether. The squirts represented normal matter and the sinks represented negative matter. Pearson's theory required a fourth dimension for the aether to flow from and into.

    The term antimatter was first used by Arthur Schuster in two rather whimsical letters to Nature in 1898, in which he coined the term. He hypothesized antiatoms, as well as whole antimatter solar systems, and discussed the possibility of matter and antimatter annihilating each other. Schuster's ideas were not a serious theoretical proposal, merely speculation, and like the previous ideas, differed from the modern concept of antimatter in that it possessed negative gravity.

    The modern theory of antimatter began in 1928, with a paper by Paul Dirac. Dirac realised that his relativistic version of the Schrödinger wave equation for electrons predicted the possibility of antielectrons. These were discovered by Carl D. Anderson in 1932 and named positrons (a portmanteau of "positive electron"). Although Dirac did not himself use the term antimatter, its use follows on naturally enough from antielectrons, antiprotons, etc. A complete periodic table of antimatter was envisaged by Charles Janet in 1929.

    The Feynman–Stueckelberg interpretation states that antimatter and antiparticles are regular particles traveling backward in time.

    There are compelling theoretical reasons to believe that, aside from the fact that antiparticles have different signs on all charges (such as electric charge and spin), matter and antimatter have exactly the same properties. This means a particle and its corresponding antiparticle must have identical masses and decay lifetimes (if unstable). It also implies that, for example, a star made up of antimatter (an "antistar") will shine just like an ordinary star. This idea was tested experimentally in 2016 by the ALPHA experiment, which measured the transition between the two lowest energy states of antihydrogen. The results, which are identical to that of hydrogen, confirmed the validity of quantum mechanics for antimatter.

    Positrons were reported in November 2008 to have been generated by Lawrence Livermore National Laboratory in larger numbers than by any previous synthetic process. A laser drove electrons through a gold target's nuclei, which caused the incoming electrons to emit energy quanta that decayed into both matter and antimatter. Positrons were detected at a higher rate and in greater density than ever previously detected in a laboratory. Previous experiments made smaller quantities of positrons using lasers and paper-thin targets; however, new simulations showed that short, ultra-intense lasers and millimeter-thick gold are a far more effective source.

    Antimatter cannot be stored in a container made of ordinary matter because antimatter reacts with any matter it touches, annihilating itself and an equal amount of the container. Antimatter in the form of charged particles can be contained by a combination of electric and magnetic fields, in a device called a Penning trap. This device cannot, however, contain antimatter that consists of uncharged particles, for which atomic traps are used. In particular, such a trap may use the dipole moment (electric or magnetic) of the trapped particles. At high vacuum, the matter or antimatter particles can be trapped and cooled with slightly off-resonant laser radiation using a magneto-optical trap or magnetic trap. Small particles can also be suspended with optical tweezers, using a highly focused laser beam.

    In 2011, CERN scientists were able to preserve antihydrogen for approximately 17 minutes.

    Scientists claim that antimatter is the costliest material to make. In 2006, Gerald Smith estimated $250 million could produce 10 milligrams of positrons (equivalent to $25 billion per gram); in 1999, NASA gave a figure of $62.5 trillion per gram of antihydrogen. This is because production is difficult (only very few antiprotons are produced in reactions in particle accelerators), and because there is higher demand for other uses of particle accelerators. According to CERN, it has cost a few hundred million Swiss francs to produce about 1 billionth of a gram (the amount used so far for particle/antiparticle collisions). In comparison, to produce the first atomic weapon, the cost of the Manhattan Project was estimated at $23 billion with inflation during 2007.

    Several studies funded by the NASA Institute for Advanced Concepts are exploring whether it might be possible to use magnetic scoops to collect the antimatter that occurs naturally in the Van Allen belt of the Earth, and ultimately, the belts of gas giants, like Jupiter, hopefully at a lower cost per gram.

    Matter–antimatter reactions have practical applications in medical imaging, such as positron emission tomography (PET). In positive beta decay, a nuclide loses surplus positive charge by emitting a positron (in the same event, a proton becomes a neutron, and a neutrino is also emitted). Nuclides with surplus positive charge are easily made in a cyclotron and are widely generated for medical use. Antiprotons have also been shown within laboratory experiments to have the potential to treat certain cancers, in a similar method currently used for ion (proton) therapy.

    Antimatter has been considered as a trigger mechanism for nuclear weapons. A major obstacle is the difficulty of producing antimatter in large enough quantities, and there is no evidence that it will ever be feasible. However, the U.S. Air Force funded studies of the physics of antimatter in the Cold War, and began considering its possible use in weapons, not just as a trigger, but as the explosive itself.
  • UiomancantUiomancant Posts: 9,964Member, Cool, Flagger ✭✭✭✭✭

    I practice.

    Elaborate.
    What's a sig btw
  • YosukeHanamuraYosukeHanamura Posts: 985Member, Helpful ✭✭

    I practice.

    Elaborate.

    I practice.

    Elaborate.
    I practice magic and combat.
    In modern physics, antimatter is defined as a material composed of the antiparticle (or "partners") to the corresponding particles of ordinary matter.

    In theory, a particle and its anti-particle have the same mass as one another, but opposite electric charge, and other differences in quantum numbers. For example, a proton has positive charge while an antiproton has negative charge. A collision between any particle and its anti-particle partner is known to lead to their mutual annihilation, giving rise to various proportions of intense photons (gamma rays), neutrinos, and sometimes less-massive particle–antiparticle pairs.

    Annihilation usually results in a release of energy that becomes available for heat or work. The amount of the released energy is usually proportional to the total mass of the collided matter and antimatter, in accord with the mass–energy equivalence equation, E = mc2.

    Antimatter particles bind with one another to form antimatter, just as ordinary particles bind to form normal matter. For example, a positron (the antiparticle of the electron) and an antiproton (the antiparticle of the proton) can form an antihydrogen atom. Physical principles indicate that complex antimatter atomic nuclei are possible, as well as anti-atoms corresponding to the known chemical elements.

    There is considerable speculation as to why the observable universe is composed almost entirely of ordinary matter, as opposed to an equal mixture of matter and antimatter. This asymmetry of matter and antimatter in the visible universe is one of the great unsolved problems in physics. The process by which this inequality between matter and antimatter particles developed is called baryogenesis.

    Antimatter in the form of anti-atoms is one of the most difficult materials to produce. Individual antimatter particles, however, are commonly produced by particle accelerators and in some types of radioactive decay. The nuclei of antihelium have been artificially produced with difficulty. These are the most complex anti-nuclei so far observed.

    Formally, antimatter particles can be defined by their negative baryon number or lepton number, while "normal" (non-antimatter) matter particles have a positive baryon or lepton number. These two classes of particles are the antiparticle partners of one another.

    The idea of negative matter appears in past theories of matter that have now been abandoned. Using the once popular vortex theory of gravity, the possibility of matter with negative gravity was discussed by William Hicks in the 1880s. Between the 1880s and the 1890s, Karl Pearson proposed the existence of "squirts" and sinks of the flow of aether. The squirts represented normal matter and the sinks represented negative matter. Pearson's theory required a fourth dimension for the aether to flow from and into.

    The term antimatter was first used by Arthur Schuster in two rather whimsical letters to Nature in 1898, in which he coined the term. He hypothesized antiatoms, as well as whole antimatter solar systems, and discussed the possibility of matter and antimatter annihilating each other. Schuster's ideas were not a serious theoretical proposal, merely speculation, and like the previous ideas, differed from the modern concept of antimatter in that it possessed negative gravity.

    The modern theory of antimatter began in 1928, with a paper by Paul Dirac. Dirac realised that his relativistic version of the Schrödinger wave equation for electrons predicted the possibility of antielectrons. These were discovered by Carl D. Anderson in 1932 and named positrons (a portmanteau of "positive electron"). Although Dirac did not himself use the term antimatter, its use follows on naturally enough from antielectrons, antiprotons, etc. A complete periodic table of antimatter was envisaged by Charles Janet in 1929.

    The Feynman–Stueckelberg interpretation states that antimatter and antiparticles are regular particles traveling backward in time.

    There are compelling theoretical reasons to believe that, aside from the fact that antiparticles have different signs on all charges (such as electric charge and spin), matter and antimatter have exactly the same properties. This means a particle and its corresponding antiparticle must have identical masses and decay lifetimes (if unstable). It also implies that, for example, a star made up of antimatter (an "antistar") will shine just like an ordinary star. This idea was tested experimentally in 2016 by the ALPHA experiment, which measured the transition between the two lowest energy states of antihydrogen. The results, which are identical to that of hydrogen, confirmed the validity of quantum mechanics for antimatter.

    Positrons were reported in November 2008 to have been generated by Lawrence Livermore National Laboratory in larger numbers than by any previous synthetic process. A laser drove electrons through a gold target's nuclei, which caused the incoming electrons to emit energy quanta that decayed into both matter and antimatter. Positrons were detected at a higher rate and in greater density than ever previously detected in a laboratory. Previous experiments made smaller quantities of positrons using lasers and paper-thin targets; however, new simulations showed that short, ultra-intense lasers and millimeter-thick gold are a far more effective source.

    Antimatter cannot be stored in a container made of ordinary matter because antimatter reacts with any matter it touches, annihilating itself and an equal amount of the container. Antimatter in the form of charged particles can be contained by a combination of electric and magnetic fields, in a device called a Penning trap. This device cannot, however, contain antimatter that consists of uncharged particles, for which atomic traps are used. In particular, such a trap may use the dipole moment (electric or magnetic) of the trapped particles. At high vacuum, the matter or antimatter particles can be trapped and cooled with slightly off-resonant laser radiation using a magneto-optical trap or magnetic trap. Small particles can also be suspended with optical tweezers, using a highly focused laser beam.

    In 2011, CERN scientists were able to preserve antihydrogen for approximately 17 minutes.

    Scientists claim that antimatter is the costliest material to make. In 2006, Gerald Smith estimated $250 million could produce 10 milligrams of positrons (equivalent to $25 billion per gram); in 1999, NASA gave a figure of $62.5 trillion per gram of antihydrogen. This is because production is difficult (only very few antiprotons are produced in reactions in particle accelerators), and because there is higher demand for other uses of particle accelerators. According to CERN, it has cost a few hundred million Swiss francs to produce about 1 billionth of a gram (the amount used so far for particle/antiparticle collisions). In comparison, to produce the first atomic weapon, the cost of the Manhattan Project was estimated at $23 billion with inflation during 2007.

    Several studies funded by the NASA Institute for Advanced Concepts are exploring whether it might be possible to use magnetic scoops to collect the antimatter that occurs naturally in the Van Allen belt of the Earth, and ultimately, the belts of gas giants, like Jupiter, hopefully at a lower cost per gram.

    Matter–antimatter reactions have practical applications in medical imaging, such as positron emission tomography (PET). In positive beta decay, a nuclide loses surplus positive charge by emitting a positron (in the same event, a proton becomes a neutron, and a neutrino is also emitted). Nuclides with surplus positive charge are easily made in a cyclotron and are widely generated for medical use. Antiprotons have also been shown within laboratory experiments to have the potential to treat certain cancers, in a similar method currently used for ion (proton) therapy.

    Antimatter has been considered as a trigger mechanism for nuclear weapons. A major obstacle is the difficulty of producing antimatter in large enough quantities, and there is no evidence that it will ever be feasible. However, the U.S. Air Force funded studies of the physics of antimatter in the Cold War, and began considering its possible use in weapons, not just as a trigger, but as the explosive itself.
  • ViniVini Posts: 3,599Member, Friendly, Conversationalist ✭✭✭✭✭
    I finish Growth off and attempt to form a ring of fire on the ground around me.
    I'd like to know what Temperature can do with this, but more importantly, I want to make sure Invisibility can't do sneaky spy stuff behind my back.

    I also put my crossbow away and unsummon the Hands, if I didn't already.

  • BrainstormBrainstorm Posts: 11,223Member ✭✭✭✭✭
    Don’t get angry, bro.

    “We need to go defensive.” I say, then I fire another arrow.
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
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