You have recently been recruited for a famous magic academy. All you need to do now is SIGN
your entry papers and get your things to the dormitories. However there has been rumors going around aboutt a serial-killer walking around in the school, however, blood mages aren't allowed in school, or in society at all for that matter.
Oh well, you guess you should just SIGN
(literally anything)focused school:
(either alteration, conjuration, deconstruction, divination,enhancemnet, illusion, time, warp)age:
(anything between 15 and 27, I don't want this to get weird)You shall receive a list of permitted spells from your teachers shortly after signing.Required tools and items will be ordered and delivered to you via owl mail.
When the game has begun one player is assigned the role as a murderer. The murderer and I will keep a private message chat where the murderer tells me, every 3rd turn, who he wants to kill. All other actions happen openly except specifically stated otherwise. you may "whisper" messages to eah other through PMs however it is considered unsportsmanlike to do so without anoouncing you are whispering to the person in question. It is also best if you invite me in beforehand to the conversations since there is spells allowing people to listen to your whispering conversations without you knowing.
You can take any realistically possible action except one which may result in killing another student or teacher. Every third turn (one turn is when all living players have acted or two days have passed.) the murder will have killed somebody. Chosen elite students (or students with specific spells) will receive simple clues to who the murderer could be, however the murderer gets tools too.
After a murder class trial will occur. During class trial you may vote on a person to be expelled. The people who get the most votesare put on trial and get to say anything they have in defense, and then voting begins; if only one person is put on trial, you vote between "expel or not" instead of "that person or that person".
Spellcasting is the only action that may occur hidden, some spells prevent you from being murdered or let's the murderer leave less clues, while others simply give extra clues or extra votes during class trial. Some spells are passive however and instead provide information or protection without you acting at all. All hidden actions are free actions.
At a special point in time you will gain mastery in your school of magic (THis happens if your character has lived long enough).
When this happens you will get to choose one mastery spell, HOWEVER each student (and teacher) may only have one mastery spell and there are multiple ones to choose from.
All teachers have reached mastery in their school and have a random mastery spell, however nobody is allowed to know somebody else's mastery spell and therefore you aren't even allowed to tell somebody through whispers. You may only get to know someones mastery through them using that spell.
EVENTS!!!! Events occur either after murder or when triggered by spells (or both). A full list of events can be found at my pastebin
SPELLS LIST AND EVENTSSpells listEvents