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on earn: does not work properly for resources

morkysherkmorkysherk Posts: 133Member ✭✭✭
edited February 2018 in Suggestions & Bug Reports
So I tried putting this on a resource:

on earn:if (chance(5%)) yield 1otherResource

So If I'm making 20 of this resource per second, I should get about 1 otherResource every second, right?
Wrong! The game thinks you're only earning the resource once per second.

edit: Basically, if you earn more than one of something at once, the on earn: effect only happens once. This also applies to on lose
Post edited by morkysherk on
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