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Can I make clicking scale with my currency like have clicking give 1% of my Currency?

EricBolton1993EricBolton1993 Posts: 484Member ✭✭✭
I was just wondering if u can do this and of how it would work if u can :)


  • morkysherkmorkysherk Posts: 133Member ✭✭✭
    I'm gonna assume you mean the currency per second, so try this:

    increase yield of button by (resource:ps*0.01)
  • EricBolton1993EricBolton1993 Posts: 484Member ✭✭✭
    edited December 2017
    @morkysherk Yes, I want clicking to gain 1% of my total Grandma Powers Per Second and thank you :)

    Edit:would it be this, Increase yield of click by grandmapowers:ps*0.01
  • morkysherkmorkysherk Posts: 133Member ✭✭✭
    You would replace button with the name of your button
  • JumperGDJumperGD Posts: 5Member
    Strangely not working in my game. I have 35k cps and when I try increasing my cpc by 1% of my cps, it doesn't happen.
  • firefliesfireflies Posts: 56Member ✭✭

    The way that works for me (and I believe for others as I took inspiration from other games for this method) is to have an on click: event in the button as follows:

    on click:
    if (have YourUpgrade)
    yield $total YourResource

    You can then enhance it to suit multiple upgrades having varying impacts, etc.
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