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The Off Topic section is not meant for discussing Cookie Clicker.

Fav Type of game

BillyDooDropBillyDooDrop Member Posts: 31
edited September 17 in Games - Old

Fav Type of game 14 votes

FPS
7%
BillyDooDrop 1 vote
Clicker
21%
ReepileRrrepatitiEricBolton1993 3 votes
RPG
50%
ShaunMacKinnonBillaboFrank_3everestmedsal15tommo1993BrainstormYosukeHanamura 7 votes
Adventure
0%
Other? Then plz tell me
21%
¤RunninginReverse¤Lava_EntityQuentinPlaysMC 3 votes

Comments

  • Lava_EntityLava_Entity Member Posts: 1,648 ✭✭✭
    Other? Then plz tell me
    I prefer open world.
    Current Status : Normal

    "What in God's name is happening dare I ask?"-me
    "Do you ever just skLat?"-QuentinPlaysMC

  • BillyDooDropBillyDooDrop Member Posts: 31
    FPS

    I prefer open world.

    So like Minecraft or Terraria?
  • ¤RunninginReverse¤¤RunninginReverse¤ Member, Friendly Posts: 15,473 ✭✭✭✭✭
    Other? Then plz tell me
    RPGs are a close second for me, but my main has to be "interactive cinema" games, like Telltale games or (big shocker for the people who know me) Life is Strange.
  • EricBolton1993EricBolton1993 Member Posts: 316 ✭✭
    Clicker
    Idle Games :)
  • BrainstormBrainstorm Member Posts: 10,438 ✭✭✭✭
    RPG
    I like RPGs and Adventure games, I mostly also like those with good story
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • Lava_EntityLava_Entity Member Posts: 1,648 ✭✭✭
    Other? Then plz tell me

    I prefer open world.

    So like Minecraft or Terraria?
    Games that let ya do whatever the hell ya want, like blowing up a building or driving around like a madman.
    Current Status : Normal

    "What in God's name is happening dare I ask?"-me
    "Do you ever just skLat?"-QuentinPlaysMC

  • BillyDooDropBillyDooDrop Member Posts: 31
    FPS

    I prefer open world.

    So like Minecraft or Terraria?
    Games that let ya do whatever the hell ya want, like blowing up a building or driving around like a madman.
    GTA YEAH BOYYYYY!
  • Lava_EntityLava_Entity Member Posts: 1,648 ✭✭✭
    Other? Then plz tell me

    I prefer open world.

    So like Minecraft or Terraria?
    Games that let ya do whatever the hell ya want, like blowing up a building or driving around like a madman.
    GTA YEAH BOYYYYY!
    Y U MAKE ASSUMPTIONS???!??
    Current Status : Normal

    "What in God's name is happening dare I ask?"-me
    "Do you ever just skLat?"-QuentinPlaysMC

  • EricBolton1993EricBolton1993 Member Posts: 316 ✭✭
    Clicker
    I love the new Breathe of the Wild along with Minecraft for open Worlds :D
  • Frank_3everestFrank_3everest Member Posts: 1,511 ✭✭✭
    RPG
    A close second for me would be Tower Defense/ Other Strategy games.
    You can't make a joke with my own language and expect me to get it. I'm not that smart!-@Dasbloody
    "I took things to fart"-@KhantStopButtnugget
    Pantaloons are pretty much man skirts. Even though they aren't. -@MiningcookiesVIII
    Congratules! Your reward is this paper cup. -@DoomlordKravoka

    Dragon cave profile up in here- http://dragcave.net/user/Frank_Eeverest
  • YosukeHanamuraYosukeHanamura Member Posts: 113 ✭✭
    RPG
    Eh.... this isnt IGM.....
    In modern physics, antimatter is defined as a material composed of the antiparticle (or "partners") to the corresponding particles of ordinary matter.

    In theory, a particle and its anti-particle have the same mass as one another, but opposite electric charge, and other differences in quantum numbers. For example, a proton has positive charge while an antiproton has negative charge. A collision between any particle and its anti-particle partner is known to lead to their mutual annihilation, giving rise to various proportions of intense photons (gamma rays), neutrinos, and sometimes less-massive particle–antiparticle pairs.

    Annihilation usually results in a release of energy that becomes available for heat or work. The amount of the released energy is usually proportional to the total mass of the collided matter and antimatter, in accord with the mass–energy equivalence equation, E = mc2.

    Antimatter particles bind with one another to form antimatter, just as ordinary particles bind to form normal matter. For example, a positron (the antiparticle of the electron) and an antiproton (the antiparticle of the proton) can form an antihydrogen atom. Physical principles indicate that complex antimatter atomic nuclei are possible, as well as anti-atoms corresponding to the known chemical elements.

    There is considerable speculation as to why the observable universe is composed almost entirely of ordinary matter, as opposed to an equal mixture of matter and antimatter. This asymmetry of matter and antimatter in the visible universe is one of the great unsolved problems in physics. The process by which this inequality between matter and antimatter particles developed is called baryogenesis.

    Antimatter in the form of anti-atoms is one of the most difficult materials to produce. Individual antimatter particles, however, are commonly produced by particle accelerators and in some types of radioactive decay. The nuclei of antihelium have been artificially produced with difficulty. These are the most complex anti-nuclei so far observed.

    Formally, antimatter particles can be defined by their negative baryon number or lepton number, while "normal" (non-antimatter) matter particles have a positive baryon or lepton number. These two classes of particles are the antiparticle partners of one another.

    The idea of negative matter appears in past theories of matter that have now been abandoned. Using the once popular vortex theory of gravity, the possibility of matter with negative gravity was discussed by William Hicks in the 1880s. Between the 1880s and the 1890s, Karl Pearson proposed the existence of "squirts" and sinks of the flow of aether. The squirts represented normal matter and the sinks represented negative matter. Pearson's theory required a fourth dimension for the aether to flow from and into.

    The term antimatter was first used by Arthur Schuster in two rather whimsical letters to Nature in 1898, in which he coined the term. He hypothesized antiatoms, as well as whole antimatter solar systems, and discussed the possibility of matter and antimatter annihilating each other. Schuster's ideas were not a serious theoretical proposal, merely speculation, and like the previous ideas, differed from the modern concept of antimatter in that it possessed negative gravity.

    The modern theory of antimatter began in 1928, with a paper by Paul Dirac. Dirac realised that his relativistic version of the Schrödinger wave equation for electrons predicted the possibility of antielectrons. These were discovered by Carl D. Anderson in 1932 and named positrons (a portmanteau of "positive electron"). Although Dirac did not himself use the term antimatter, its use follows on naturally enough from antielectrons, antiprotons, etc. A complete periodic table of antimatter was envisaged by Charles Janet in 1929.

    The Feynman–Stueckelberg interpretation states that antimatter and antiparticles are regular particles traveling backward in time.

    There are compelling theoretical reasons to believe that, aside from the fact that antiparticles have different signs on all charges (such as electric charge and spin), matter and antimatter have exactly the same properties. This means a particle and its corresponding antiparticle must have identical masses and decay lifetimes (if unstable). It also implies that, for example, a star made up of antimatter (an "antistar") will shine just like an ordinary star. This idea was tested experimentally in 2016 by the ALPHA experiment, which measured the transition between the two lowest energy states of antihydrogen. The results, which are identical to that of hydrogen, confirmed the validity of quantum mechanics for antimatter.

    Positrons were reported in November 2008 to have been generated by Lawrence Livermore National Laboratory in larger numbers than by any previous synthetic process. A laser drove electrons through a gold target's nuclei, which caused the incoming electrons to emit energy quanta that decayed into both matter and antimatter. Positrons were detected at a higher rate and in greater density than ever previously detected in a laboratory. Previous experiments made smaller quantities of positrons using lasers and paper-thin targets; however, new simulations showed that short, ultra-intense lasers and millimeter-thick gold are a far more effective source.

    Antimatter cannot be stored in a container made of ordinary matter because antimatter reacts with any matter it touches, annihilating itself and an equal amount of the container. Antimatter in the form of charged particles can be contained by a combination of electric and magnetic fields, in a device called a Penning trap. This device cannot, however, contain antimatter that consists of uncharged particles, for which atomic traps are used. In particular, such a trap may use the dipole moment (electric or magnetic) of the trapped particles. At high vacuum, the matter or antimatter particles can be trapped and cooled with slightly off-resonant laser radiation using a magneto-optical trap or magnetic trap. Small particles can also be suspended with optical tweezers, using a highly focused laser beam.

    In 2011, CERN scientists were able to preserve antihydrogen for approximately 17 minutes.

    Scientists claim that antimatter is the costliest material to make. In 2006, Gerald Smith estimated $250 million could produce 10 milligrams of positrons (equivalent to $25 billion per gram); in 1999, NASA gave a figure of $62.5 trillion per gram of antihydrogen. This is because production is difficult (only very few antiprotons are produced in reactions in particle accelerators), and because there is higher demand for other uses of particle accelerators. According to CERN, it has cost a few hundred million Swiss francs to produce about 1 billionth of a gram (the amount used so far for particle/antiparticle collisions). In comparison, to produce the first atomic weapon, the cost of the Manhattan Project was estimated at $23 billion with inflation during 2007.

    Several studies funded by the NASA Institute for Advanced Concepts are exploring whether it might be possible to use magnetic scoops to collect the antimatter that occurs naturally in the Van Allen belt of the Earth, and ultimately, the belts of gas giants, like Jupiter, hopefully at a lower cost per gram.

    Matter–antimatter reactions have practical applications in medical imaging, such as positron emission tomography (PET). In positive beta decay, a nuclide loses surplus positive charge by emitting a positron (in the same event, a proton becomes a neutron, and a neutrino is also emitted). Nuclides with surplus positive charge are easily made in a cyclotron and are widely generated for medical use. Antiprotons have also been shown within laboratory experiments to have the potential to treat certain cancers, in a similar method currently used for ion (proton) therapy.

    Antimatter has been considered as a trigger mechanism for nuclear weapons. A major obstacle is the difficulty of producing antimatter in large enough quantities, and there is no evidence that it will ever be feasible. However, the U.S. Air Force funded studies of the physics of antimatter in the Cold War, and began considering its possible use in weapons, not just as a trigger, but as the explosive itself.
  • EricBolton1993EricBolton1993 Member Posts: 316 ✭✭
    Clicker
    @Frank_3everest I love Bloon Tower Defense Games!!
  • medsal15medsal15 Member Posts: 101 ✭✭
    RPG

    I prefer open world.

    So like Minecraft or Terraria?
    Games that let ya do whatever the hell ya want, like blowing up a building or driving around like a madman.
    Sandbox?
    I always give people what they want. Unless I can't.
    I'm still learning english so I probably make some mistakes. I will correct myself if I find it.
  • ReepileReepile Member Posts: 1,703 ✭✭✭✭
    Clicker
    I like idle games and rpgs so both
    whats wrongwith me
  • QuentinPlaysMCQuentinPlaysMC Member Posts: 531 ✭✭✭
    Other? Then plz tell me
    sandbox games are my preference. (both the do-anything reshape the entire worLd to your desire type game such as minecraft, and aLso the ones Like subnautica where you're stiLL Limited by certain factors.)
    otherwise RPGs are another thing that I enjoy.
    A sudden burst of pixel art approaches...
  • BillyDooDropBillyDooDrop Member Posts: 31
    FPS

    I prefer open world.

    So like Minecraft or Terraria?
    Games that let ya do whatever the hell ya want, like blowing up a building or driving around like a madman.
    GTA YEAH BOYYYYY!
    Y U MAKE ASSUMPTIONS???!??
    That is the only thing i could think of
  • Frank_3everestFrank_3everest Member Posts: 1,511 ✭✭✭
    RPG
    Lol. What about racing and strategy games?
    You can't make a joke with my own language and expect me to get it. I'm not that smart!-@Dasbloody
    "I took things to fart"-@KhantStopButtnugget
    Pantaloons are pretty much man skirts. Even though they aren't. -@MiningcookiesVIII
    Congratules! Your reward is this paper cup. -@DoomlordKravoka

    Dragon cave profile up in here- http://dragcave.net/user/Frank_Eeverest
  • Lava_EntityLava_Entity Member Posts: 1,648 ✭✭✭
    Other? Then plz tell me

    Lol. What about racing and strategy games?

    I also like those.
    Current Status : Normal

    "What in God's name is happening dare I ask?"-me
    "Do you ever just skLat?"-QuentinPlaysMC

  • BrainstormBrainstorm Member Posts: 10,438 ✭✭✭✭
    RPG
    Puzzle and Bullet Hell are great themes to go in one game.

    3D and 2D would fit well together, too
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
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