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The Off Topic section is not meant for discussing Cookie Clicker.

How to skip clot/ruin effects

RavectiveRavective Posts: 5Member
1. Once you see a wrath cookie, save your game before clicking on it.
2. If it is a bad effect, open a new tab a close your game, and on the new tab, head back into the game.
3. You just saved a bunch of cookies

Comments

  • itsIndyitsIndy Posts: 229Member ✭✭✭
    I'm trying to follow step three but I got my quantum harmonizer in this dude's photonic resonation chamber
    test
  • RavectiveRavective Posts: 5Member
    itsIndy said:

    I'm trying to follow step three but I got my quantum harmonizer in this dude's photonic resonation chamber

    yeah that makes sense
  • ¤RunninginReverse¤¤RunninginReverse¤ Posts: 14,831Member, Friendly ✭✭✭✭✭
    Already been known for a while.
    Current status: Could be much better, really.
    "My game will be playable on all Samsung Microwaves with firmware update 5.3.2 and up." - Audiot
    "tfw he won't listen to a 40 year old man rap about vegetables and then he tells me this" - Goldra
    Creator of DASHNETTALE
    * Seeing this AU based on the community fills you with DETERMINATION.
  • bob_32_116bob_32_116 Posts: 507Member ✭✭✭
    Using your strategy you get to keep some cookies that you otherwise would have lost. On the other hand, once you open the game again, it takes up from the last save, so the time between when you did the save and when the game actually completes firing up again represents production time lost. If it's clots we are talking about, a clot only costs you about 33 seconds of production anyway, making it hardly worth the trouble of resetting. It might be worth it for a Ruin, I suppose.

    If I were writing the game, I'd make it so that clicking on a Wrath Cookie automatically saves the game.
  • adam_antichristadam_antichrist Posts: 372Member ✭✭✭
    It used to be that you could save after clicking the cookie then refresh but the in new beta version that doesn't work, the cookie effect was still going after I refreshed

  • ¤RunninginReverse¤¤RunninginReverse¤ Posts: 14,831Member, Friendly ✭✭✭✭✭

    If I were writing the game, I'd make it so that clicking on a Wrath Cookie automatically saves the game.

    To encourage what can honestly be boiled down to save scumming? I'm pretty sure it's not meant to be a thing you can do. In fact, Orteil . . . kinda fixed it in the newest beta, if Adam's post is correct.
    Current status: Could be much better, really.
    "My game will be playable on all Samsung Microwaves with firmware update 5.3.2 and up." - Audiot
    "tfw he won't listen to a 40 year old man rap about vegetables and then he tells me this" - Goldra
    Creator of DASHNETTALE
    * Seeing this AU based on the community fills you with DETERMINATION.
  • BillaboBillabo Posts: 1,092Member, Friendly, Conversationalist ✭✭✭✭

    If I were writing the game, I'd make it so that clicking on a Wrath Cookie automatically saves the game.

    To encourage what can honestly be boiled down to save scumming? I'm pretty sure it's not meant to be a thing you can do. In fact, Orteil . . . kinda fixed it in the newest beta, if Adam's post is correct.
    No, it would force you to accept the effect of the wrath cookie.
    Fire Emblem: Fates castle address
    08619-69569
    56318-03154
  • bob_32_116bob_32_116 Posts: 507Member ✭✭✭
    Billabo said:

    If I were writing the game, I'd make it so that clicking on a Wrath Cookie automatically saves the game.

    To encourage what can honestly be boiled down to save scumming? I'm pretty sure it's not meant to be a thing you can do. In fact, Orteil . . . kinda fixed it in the newest beta, if Adam's post is correct.
    No, it would force you to accept the effect of the wrath cookie.
    Exactly. Unless you had manually saved the game to a separate file, which would be more trouble than it's worth.

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