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The Off Topic section is not meant for discussing Cookie Clicker.

Tellurium's New Game (extremely unfinished alpha 0.1.2)

TelluriumTellurium Posts: 5,404Friendly, Cool, Idle Game Master, Conversationalist, Turquoise Mod
edited May 9 in Off Topic
Three years ago to this day I brought forth the first release of Wall Destroyer, the first game I ever made. I continued developing it until the end of 2014, and that period was a time of great prosperity, good tidings and balancing problems.

For a while now I've had interest in making a non-idle game (it originally came from an idea of making something "better than WD"), and I've been working on one off and on for a long time now in Game Maker. I think after months worth of bug struggling* and weeks worth of actual development, I've finally reached the point where I can give this brand new chuckle knucker a "public" release (though it's still an extremely unfinished alpha). Updates will come, as I repeatedly attempt to pry ™ off of "soon".

*don't you dare ask me about the infamous corner bug I swear

Screenshots:





LR alpha 0.1.2

Download link

Current features: WASD for movement, arrow keys for shooting (can be reversed), walljumping, 12 rooms (3 start, 6 middle, 3 end) that are randomly generated into 4-room "missions", 4 enemies, boxes that give INCREDIBLE CASH, one actual use for AMAZING CURRENCY.

Known bugs/issues:
  • Under certain rare circumstances you can go up through a wall. Collision code is the devil, I'll try to figure out what can be done about that.
  • Enemies sometimes stop moving when against a wall. This one is pretty mysterious. I'll work on it.
  • Ground enemies jitter rapidly sometimes when against walls. This was a partial fix to the above bug -- they used to get stuck even more.
  • Graphics scaling is kinda bad in full screen. Not sure if I can improve that.
Tell me if you find any more!


Very long term plans for features: a bunch of playable characters with different attacks and abilities, a ton of uses for ASTONISHING EARNS, a ton of enemies and rooms, much larger missions, bosses, different zones of the great tower, better graphics, and much more! And in the final release, a story and a ton of character dialogue.


Merciless criticism Feedback is appreciated!
Post edited by Tellurium on

Comments

  • UiomancantUiomancant Posts: 9,556Member, Cool, Flagger ✭✭✭✭✭
    I found a bug, this post was three and a half hours late.

  • McJaggerMcJagger Posts: 1,220Member ✭✭✭
    wow.... i just got to looking, this was made today! ill (hopefully) try it out some time!
  • TelluriumTellurium Posts: 5,404Friendly, Cool, Idle Game Master, Conversationalist, Turquoise Mod
    Alright here's the first upgrate!

    Alpha 0.1.1
    Download link

    -added ability to upgrade your character for more lives & damage
    -made you fall slower when you're sliding on a wall (by popuiolar demand)
    -added very quick falling by pressing the down button
    -added option to switch controls to arrow keys movement and wasd shooting (by popularky demand)

    -fixed the bug where the lose screen wouldn't come up
  • 100lol100lol Posts: 1,705Member, Wiener ✭✭✭
    make it playable without downloading because im full of stuff on my pc
    mi firnds: karlolin, gouchnox, unhappyicon, 100lol, carmory


    "grlagrgrealg" ~Karlolin


  • TelluriumTellurium Posts: 5,404Friendly, Cool, Idle Game Master, Conversationalist, Turquoise Mod
    100lol said:

    make it playable without downloading because im full of stuff on my pc

    It's 2.5MB... You could temporarily move like a couple photos to a cloud service :P

    (And I don't know how to do that in game maker, sorry.)
  • Drago_mehDrago_meh Posts: 2,740Member, Wiener ✭✭✭
    edited May 4
    I'd love to try it but my computer's antivirus says it contains a virus so it immediately gets killed

    Best of luck with the game though
    "The true newbie of Dashnet"
    yes you all can call me a newbie

    Also I am a dragon and my young dragons must grow so please help
    http://dragcave.net/user/Drago_Meh
  • TelluriumTellurium Posts: 5,404Friendly, Cool, Idle Game Master, Conversationalist, Turquoise Mod
    Drago_meh said:

    I'd love to try it but my computer's antivirus says it contains a virus so it immediately gets killed

    Best of luck with the game though

    I think that's gonna happen to most people since it's an .exe from a random internet source. Can't you tell it to open it anyway?
  • Drago_mehDrago_meh Posts: 2,740Member, Wiener ✭✭✭
    Tellurium said:

    Drago_meh said:

    I'd love to try it but my computer's antivirus says it contains a virus so it immediately gets killed

    Best of luck with the game though

    I think that's gonna happen to most people since it's an .exe from a random internet source. Can't you tell it to open it anyway?
    no
    "The true newbie of Dashnet"
    yes you all can call me a newbie

    Also I am a dragon and my young dragons must grow so please help
    http://dragcave.net/user/Drago_Meh
  • UiomancantUiomancant Posts: 9,556Member, Cool, Flagger ✭✭✭✭✭
    Drago_meh said:


    no

    Instead of replying with a bad non-descriptive answer, tell us what antivirus you use.

  • MyloMylo Posts: 40Member ✭✭
    Of course we are not going to open it if our antivirus gives us a warning, no matter what antivirus we use or how much we trust Tellurium.
  • adam_antichristadam_antichrist Posts: 321Member ✭✭✭
    WTF? There is such a thing as a false positive...

  • UiomancantUiomancant Posts: 9,556Member, Cool, Flagger ✭✭✭✭✭
    Mylo said:

    Of course we are not going to open it if our antivirus gives us a warning, no matter what antivirus we use or how much we trust Tellurium.

    Except many people have played it and had no problems, also it's a thing most antiviruses do when there's no publisher.
    Tellurium isn't malicious at all, you're just being paranoid.

  • ¤RunninginReverse¤¤RunninginReverse¤ Posts: 14,522Member, Friendly ✭✭✭✭✭
    Mylo said:

    Of course we are not going to open it if our antivirus gives us a warning, no matter what antivirus we use or how much we trust Tellurium.

    Antiviruses often give false positives to things without a publisher, whether they're an actual virus or not. Most free antiviruses aren't even worth listening to due to false positives, with few exceptions.
    Current status: Could be much better, really.
    "My game will be playable on all Samsung Microwaves with firmware update 5.3.2 and up." - Audiot
    Creator of DASHNETTALE
    * Seeing this AU based on the community fills you with DETERMINATION.
  • DarkmatterfireDarkmatterfire Posts: 4,387Member, Friendly, Cool, Conversationalist ✭✭✭✭✭
    edited May 5
    Yeah, GMS games always get a false positive regardless of what's in the code itself.
    I think I even get them from my own games :p

    You're 100% safe running his game.
  • BrainstormBrainstorm Posts: 9,237Member ✭✭✭✭
    Yay for a new lurigame!
    "Calm your caps, bro." -Brainstorm

    the following link is the best thing that could happen to you: http://forum.dashnet.org/discussions/tagged/brainstormgame

    Currently managing a large-based forum game.. DashNet RPG! Play it now: http://forum.dashnet.org/discussion/15882/dashnet-rpg-dashnets-greatest-forum-game-of-all-time
    Dashnet RPG Pastebin: https://pastebin.com/6301gzzx
  • PalutenaPalutena Posts: 453Member ✭✭✭✭
    this looks pretty cool. might look at it later.
    Best of luck designing this game
    The full uncropped version of my profile pic is here - http://i.imgur.com/vJ4xMie.png

    Status: 1/2
  • LefianLefian Posts: 1,742Member ✭✭✭
    I don't like it because I can't play it on Chromebook
    "You're all forgetting the skit on his show that implies that conservative Christians should be raped out of their heterosexuality."~NotDLK
    RIP being able to show off cool dragons easily.
  • ReepileReepile Posts: 1,701Member ✭✭✭✭
    This game has a lot of potential, good luck making it better!
  • TelluriumTellurium Posts: 5,404Friendly, Cool, Idle Game Master, Conversationalist, Turquoise Mod
    Update 0.1.2, which has an excessively long changelog for a not-that-major update.
    Download

    -added 1 second of invincibility after respawn, so the robots can't spawncamp you
    -added a new enemy: big robots with big guns
    -added 1 more middle room
    -edited a few rooms
    -ground enemies now jump towards you, and have more sprites
    -flying enemies are a little slower
    -enemy bullets damage other enemies
    -added a couple more player sprites
    -boxes now give 20-50 money instead of 0-50, and +5 to both ends of the range with each additional floor of the tower
    -added tier 2 boxes, which have a chance of spawning instead of tier 1s and give 4 times as much BREATHTAKING STACKS
    -upgrades cost more
    -fixed fuzzy scaling (it still looks a little bad but at least it fits the pixel art)

    new bugs:
    -the big enemies sometimes turn away from you when shooting, no idea what's with this but it's only visual
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