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Modding communal (Share ideas, artwork, code, tips, resources and manifests)

gneratororgneratoror Posts: 131Member ✭✭
So, i figured out tht modding legacy is not the most accesible thing for non-coders, and in top of that you need to make art.
Upon these complications, i decided to tho make this thread where coders can share mods, artists style sheets, and designers ideas.
About the manifests, it might be a good idea to have a communal one for non-core mods, since it causes problems with compatibility.
Protip:Mod.js always goes at the end
Some resources:
main.js/game engine ---> http://orteil.dashnet.org/legacy/main.js?v=13
Default dataset/ data.js --> http://orteil.dashnet.org/legacy/data.js?r=0.4908373869796532
sprites reference -->http://orteil.dashnet.org/legacy/img/spicyModIconSheet.png
Stylesheet/css --> http://orteil.dashnet.org/legacy/style.css?v=13
Link for mods in github --->https://rawgit.com/[username]/[repository]/[branch]/[filename].js
"First off, you should read my name again." -Uiomanca[n]t
RPG Stats http://pastebin.com/biggveJk
I am no way profesional

Comments

  • gneratororgneratoror Posts: 131Member ✭✭
    I just found people making modss on github, waiting for their aproval.
    meanwhile, here is my shitty mod:
    https://rawgit.com/Generatoror/hello-world/master/cookieLegacy.js
    "First off, you should read my name again." -Uiomanca[n]t
    RPG Stats http://pastebin.com/biggveJk
    I am no way profesional
  • CalamityCalamity Posts: 14,798Member, Friendly ✭✭✭✭✭
    Continue with it haha.


  • gneratororgneratoror Posts: 131Member ✭✭
    I do not have an pixArt program (might try gimp) so expct repeated sprites then
    "First off, you should read my name again." -Uiomanca[n]t
    RPG Stats http://pastebin.com/biggveJk
    I am no way profesional
  • CalamityCalamity Posts: 14,798Member, Friendly ✭✭✭✭✭
    Yeah.


  • CookieGuyClickerCookieGuyClicker Posts: 23Member ✭✭
    I am gonna make a HUGE mod! Right now I only have fruit, berries, and juice, but I am working on much, much more. Try it out here: https://rawgit.com/Packerfan-Gamer/LegacyCOOLMod/master/LegacyCOOLmod1.js

    (NOTE: some of my icons are kinda messed up. Im gonna fix that when I introduce new Items!)
    I am CookieGuyClicker!
    I am known on youtube as Packerfan Gamer!
    Check out my games!
    -Diep.io Shooter
  • CalamityCalamity Posts: 14,798Member, Friendly ✭✭✭✭✭
    Nice, I will keep tabs on it !


  • CookieGuyClickerCookieGuyClicker Posts: 23Member ✭✭
    edited April 13
    New Update!! Fixed the icons and working on adding wheat, grains, and bread. Only have wheat in, but no icon, yet. (EDIT: Just got mass graves. They only use 1 land, but give you 10 burial spots.)
    Post edited by CookieGuyClicker on
    I am CookieGuyClicker!
    I am known on youtube as Packerfan Gamer!
    Check out my games!
    -Diep.io Shooter
  • gneratororgneratoror Posts: 131Member ✭✭
    Great, i liked the mod, you are added to a unofficial unknown wiki
    "First off, you should read my name again." -Uiomanca[n]t
    RPG Stats http://pastebin.com/biggveJk
    I am no way profesional
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