Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Please read the forum rules before posting.

Check if you are posting in the correct category.

The Off Topic section is not meant for discussing Cookie Clicker.

Is there a way to make a resource that gets more expensive to buy over time, like a building?

ATMunnATMunn Member Posts: 127 ✭✭
edited March 26 in Help
In my game, I want to have a resource that costs other resources to buy, but I want it to get more expensive over time. Is there any way to do that? Alternatively, is there a way to have a building that when bought, just simply gives a resource instead of a building?
I don't know what to put here.
Sign In or Register to comment.