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Fires pits From more than sticks

captainkeelcaptainkeel Member Posts: 3
edited March 24 in Suggestions
I think this is planned, since the blurb talks about later technologies, but we should be able to make fires from logs, lumber, or coal, when they are available.

Comments

  • snakeerectsnakeerect Member Posts: 6
    100% support
  • cakeTraycakeTray Member Posts: 67 ✭✭
    Currently I have 10 potters and 10 meat smokers. It takes 100 firekeepers to support them. Really wish you could become more efficient with better fuel.

    Related, I wish you could have lumberjacks become more efficient with stone/metal tools, rather than relying on knapped tools.
    Dessert Heretic
  • POUQIEPOUQIE Member Posts: 18 ✭✭
    cakeTray said:

    Currently I have 10 potters and 10 meat smokers. It takes 100 firekeepers to support them. Really wish you could become more efficient with better fuel.

    Related, I wish you could have lumberjacks become more efficient with stone/metal tools, rather than relying on knapped tools.

    I feel like potters aren't useful and should not be maintained after the early game
  • E_ZE_Z Member Posts: 14
    edited April 1
    I agree with all the "stick only" problems. Some ideas.
    • Maybe add option to both the Woodcutter and the Carpenter Workshop to only produce sticks? ( imho as an experienced woodworker, the shop should produce firewood whenever it is running )
    • Maybe Cooks need a new resource "Charcoal" - produced daily from Firekeepers (still using sticks?)
    • Maybe a Furnace can be Toggled to produce x "Charcoal" from 1 Coal
    Post edited by E_Z on
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