Description: Everyone assumes the role of a dashnet colonist who seeks the good of dashnet-kind. This is a cooperative game in which everyone helps out. As long as people follow the rules, this game should be self-sufficient.
Goals: Collect resources, and build your civilization. Every time you achieve the target population (this doesn't count you posters...), you get more buildings and stuff. Some events may occur which may take out some of your population such as disease.
Rules: Do not use the last crop or livestock. You cannot cheat in stuff.
Resources: Wood (start with 3) Stone (start with 3) Livestock (start with 4) Crops (start with 2) Population Weapons: Locked Armor: Locked Soldiers: Locked
Actions: Explore: Gain 1 Wood and 1 Stone or two wood or stone. Farm: Farming spends all crops, but they will double during harvest. You must wait three comments to harvest. Harvest: You can't farm and harvest at the same time. Requires 1 livestock Build: Spend resources to build stuff. Breed people: Adds 1 to your population, or 2 livestock (this may raise later). Requires 1 crop Pillage: Locked
Buildings: Tent: Made of animal skin and wood. Requires 1 wood and 2 livestock Gives 2 Housing Space
Hut: Made of sticks and stones. Requires 5 wood 5 stone Gives 5 housing space