I've been having some trouble. In my game, I want it so that clickables can only be clicked if you can afford it (for example, if something takes 20 energy, you need 20 energy to click it). So each clickable (except for one) has more than one requirement. They all require time, and something else. The only "visible at" command working was the time requirement, so I figured that the last "visible at" command was the only one that counted in an element, so I changed the rest to "requires". However, the clickables were still clickable (and still did stuff). If anyone could help me, it would be greatly appreciated.
Pastebin Link: pastebin.com/W1Sz12gp
Direct Game Link: orteil.dashnet.org/experiments/idlegamemaker/?game=W1Sz12gp