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Question - How to link a time resource to production time of a resource

CalamityCalamity Posts: 14,670Member, Friendly ✭✭✭✭✭
How would you make a time system exactly one that effects the output time of resources from buildings?


Comments

  • ChisakoChisako Posts: 1,031Moderator, Helpful, Cool, Conversationalist, Funny, Cake Mod
    what do you mean by output time?
    you could make a buildingthat counts time and that gives another building (y) each second.
    then you add "gains X% per Y" to the building that should be boosted.
    i think... that's how it could work
    negative percentage should work too if wanted. (didn't test it thouhg)
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  • CalamityCalamity Posts: 14,670Member, Friendly ✭✭✭✭✭
    lets say theres a resource called seconds , the building should only give 1 product per 5 of these so called seconds


  • BrainstormBrainstorm Posts: 6,073Member ✭✭✭✭
    *Building1
    -gives 0.2 Resource1


    This gives 1 resource per 5 seconds, however it is recommended to do:
    *Resource1
    -show 1 digit
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