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Idle Game Maker
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Question - How to link a time resource to production time of a resource
How would you make a time system exactly one that effects the output time of resources from buildings?
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what do you mean by output time?
you could make a buildingthat counts time and that gives another building (y) each second.
then you add "gains X% per Y" to the building that should be boosted.
i think... that's how it could work
negative percentage should work too if wanted. (didn't test it thouhg)
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lets say theres a resource called seconds , the building should only give 1 product per 5 of these so called seconds
-gives 0.2 Resource1
This gives 1 resource per 5 seconds, however it is recommended to do:
-show 1 digit
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