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Idle's Pix Game 1.04

washwash Posts: 22Member ✭✭
edited November 2015 in Games
Hey guys,
Happy to present you the first version of m'y Idle'Pix game !

I will improve it with your help (or not) in the futur if you like it :3


Idle'Pix Game !

Maj 1.04

-Introducing a new resource : MPix (you earn it by upgrading the Generator)
-Stade can be unlocked by MPix
-An information text is redeable in the game for explication
-you have to reset the game to see all the modification
-CSS has been modified a little but not that much, more clean
-Achievements are not yet in, i'm not sure if the game need it...


Now i'm just playing it, and see the balance of the game, prises, upgrade etc are good.

For the future i plan to introduce a third resource for upgrade the Generator !

Thx for feed back :)
Wash







Maj 1.02

-I rewrote completly the code to make it more clear for me
-Now you unlock buildings one by one
-Buildings graphics are changed to feet with Their respective Stade
-Each time you unlock a Stade, it's Boots by 200% each Gun corresponding to the Stade
-Leveling system will coming soon

If you can tell me about the balance of the game, prise, goal, boost etc

Dont forget to refresh and "reset save ! "




informations:
-To reach the Stade II, you need to improve Pix'Guns
-10 lvl for each Stade (for the moment, each lvl doesn't do anything but maybe later)
-When you unlock Stade II, you unlock the next generation of Pix'Gun (coming-soon)

The Goal is to reach the Stade V ^^
(For the moment, let's works on the balance of the game, i don't want it to easy or to hard !)






Thx for feedback !
Wash

ps: sorry about spelling mistake, i'm fr :/
Post edited by wash on
Tagged:

Comments

  • washwash Posts: 22Member ✭✭
    The only thing i dont manage to do, is to implante the short number script..
    I don't know how to do that, i'm not an expert, i accept help by mp (or not ^^)
  • ¤RunninginReverse¤¤RunninginReverse¤ Posts: 12,605Member, Friendly ✭✭✭✭✭
    You should add descriptions to your guns.

    Also, some sort of a clickable would be nice, but I guess it would make things too easy, with the prices of buildings.
    "My game will be playable on all Samsung Microwaves with firmware update 5.3.2 and up." - Audiot
    Creator of DASHNETTALE
    * Seeing this AU based on the community fills you with DETERMINATION.
  • washwash Posts: 22Member ✭✭
    I don't realy like clickable game, i prefer idle ^^ More discreet and you can do anything you want in the same time !
  • ¤RunninginReverse¤¤RunninginReverse¤ Posts: 12,605Member, Friendly ✭✭✭✭✭
    Meh. Either way, some gun descriptions would be nice so you know what they're doing for you.
    "My game will be playable on all Samsung Microwaves with firmware update 5.3.2 and up." - Audiot
    Creator of DASHNETTALE
    * Seeing this AU based on the community fills you with DETERMINATION.
  • washwash Posts: 22Member ✭✭
    yes your wright :)
    Thx !
  • washwash Posts: 22Member ✭✭
    Maj 1.02 is online :)
    Check the first message !
  • LunaticGamblerLunaticGambler Posts: 32Member ✭✭
    edited November 2015
    Hi there o/

    Just wondering what does "Pix" refer to ?_? (I'm not native English, and probably misunderstand, but it sounds like a Wisp or a little fairy)

    Your CSS looks nice.

    I'd just suggest to rework a little little bit the early game, so you buy your 5 build and then have your first loot in the following seconds. Nothing too important ^^'

    Keep going, we wanna see more ^^

    -----

    Btw I just realized you twicked the annoying upgrade box. I think you could help me dealing with my CSS problems x)
    image
  • washwash Posts: 22Member ✭✭
    oki i will see for the early !
    i didn't reach the Stade IV yet, i think 1e9 it's to much :/
    thx for boosting me :)
  • UiomancantUiomancant Posts: 9,204Member, Cool, Flagger ✭✭✭✭✭
    edited November 2015
    Also a link for lazy people

    This game is pretty good. However I think the stades (Is that supposed to be stage?) should unlock after the previous one has been brought. Like when you get 1 you get access to 2. Also having upgrades that aren't stades would be nice.

    EDIT: Also you should use
    -name namehere
    So it looks more professional. For example Stade 1 MK1 then Stade 1 MK2
    Post edited by Uiomancant on

  • washwash Posts: 22Member ✭✭
    hey !
    Your link doesn't work :/
    Thx for feed back !
    I think put more upgrades will be hard for the moment, but i will see later when the achievements are done :)
  • BillaboBillabo Posts: 1,030Member, Friendly, Conversationalist ✭✭✭✭
    Fire Emblem: Fates castle address
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  • LunaticGamblerLunaticGambler Posts: 32Member ✭✭
    I'd suggest a :

    "show 0 digit" for Pix

    You get too much pix to fall Under 1, and you'll probably never use "half-resources" anyway, it works if you doo, but player won't notice it.

    I would make the game a bit "neater ?"
    image
  • washwash Posts: 22Member ✭✭
    ye at the beginning they were 0 digit, but quikly you got udge numbers.. And i still don't know how to put a script in the css.
    I will try it in the next version !
  • ZyzzyzusZyzzyzus Posts: 4,255Member, Helpful, Conversationalist ✭✭✭✭✭
    edited November 2015
    wash said:

    And i still don't know how to put a script in the css.
    I will try it in the next version !

    It isn't possible to do it. At least not in IGM. It uses a function called escapeHTML which means you can't put HTML into the CSS. The only way it could be might that I can think of would require HTML. Though I am not even sure if that would work.

    I looked it up and there have been bugs in the past that let you do it. But you aren't supposed to be able to do it at all.
    I had a dream my life would be
    So different from this hell I'm living
    So different now, from what it seemed
    Now life has killed the dream I dreamed
  • LunaticGamblerLunaticGambler Posts: 32Member ✭✭
    edited November 2015
    *Pix
    -named Pix
    -visible
    -show 0 digits
    image
  • washwash Posts: 22Member ✭✭
    Zyzzyzus said:

    wash said:

    And i still don't know how to put a script in the css.
    I will try it in the next version !

    It isn't possible to do it. At least not in IGM. It uses a function called escapeHTML which means you can't put HTML into the CSS. The only way it could be might that I can think of would require HTML. Though I am not even sure if that would work.

    I looked it up and there have been bugs in the past that let you do it. But you aren't supposed to be able to do it at all.
    Thx for the precision !

    And thx lunatic but i know how digit works ^^
    see you guys !
  • StellarexysStellarexys Posts: 1,348Member, Friendly ✭✭✭✭
    Nice job with the game / CSS!
    I would like to see more from this.
    Try not to abandon this project! :P
  • washwash Posts: 22Member ✭✭
    thx i will try ^^
  • washwash Posts: 22Member ✭✭
    edited November 2015
    Hello !
    Here the 1.04 version !

    Idle's Pix Game

    Maj 1.04

    -Introducing a new resource : MPix (you earn it by upgrading the Generator)
    -Stade can be unlocked by MPix
    -An information text is redeable in the game for explication
    -you have to reset the game to see all the modification
    -CSS has been modified a little but not that much, more clean
    -Achievements are not yet in, i'm not sure if the game need it...
  • LunaticGamblerLunaticGambler Posts: 32Member ✭✭
    edited November 2015
    Personnaly I used Achievement as a Guideline to my game (As it was a bit complicated, etc)

    Buut basicly it won't change anything to gameplay. So you shouldn't worry too much about it.

    Just keep a space for it, so you can add achievement later on.

    Anyway, just keep going ^^

    I'll play the game and give you feedback soon

    ---------------------------------------------------------------------

    So I have few suggestions :

    - You could try to align resource to the right, so (Pix/s) does not "flicker". (Happens some time because of .8 followed by no .) Or simply remove the .x digit which is totally useless ^^'
    - It could be interesting to try to make the game less "brainless". I mean : everytime I check the game, I just buy the most expensiv builds / upgrades, and I leave. Sooo . . . (Personal feeling)
    - I guess you should make Stade III upgrade effect Stade I. So it doesn't become useless.

    I like the way you farm an other resource to upgrade stades. But it would be so nice if you could find a way to spend Pix in an other thing than buildings. (No idea at the moment)
    Post edited by LunaticGambler on
    image
  • SomeBodySomeBody Posts: 1,558Member ✭✭✭
    Very slow at the beggining.
    But it's a good game!

    9/10
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