Depriving Madness (Strategic Roleplay)
You awake in an abandoned mental institute with no memories as you have a splitting headache. As you stand, you could hear screams down the halls and the lights flickering on and off with suspense. I've got to get out of here you thought, making your way towards the halls to face what comes next.
You can come across weapons in the map which you can use to either defend yourself or attack someone else (wrenches, screwdrivers, shards of glass, etc.).
You can craft items in this roleplay, allowing it to help you in your travels (Duct Tape + Broom Staff + Shard of Glass (5) = Makeshift Mace).
If you come across something that you would like to pass, you may have to search around for the correct items (Locked door, search for a key to unlock it.).
This is my first roleplay on here, so please join and play respectfully. If there's anything you'd like to add, tell me and I will add it to the description.