I was playing the game (http://orteil.dashnet.org/legacy/
) and so far I absolutely love it!
Apart from one thing...
When you assign people to dangerous resources (i.e. hunting or exploring) there is a chance for disaster to happen, such as hunters getting injured or explorers getting lost, and that's fine. If only it would happen to just the people on THAT job or even the same TYPE of job such as (gatherers getting injured with the hunters.) However, it rolls to see how many of your ENTIRE POPULATION is hurt. exactly how, would a craftsman and the chief get injured when the hunters are out? explain to me, why, would the fire tender and cook would end up lost with the lone explorer? It usually damages 2/3's to 3/4's of your population on top of that.
I have only played the game for a few hours so maybe there are perks to make that not happen as much, if not at all, but to me the entire concept of disabling more than the people assigned to the resource seems just silly.
So am I crazy, or do you find that behavior strange too? even if you haven't played the game yet.